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  1. #1
    Player PArcher's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    2,580
    Character
    Kytre Ashaer
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    I don't think that's a bug-glitch, but a lag-glitch. I notice that more in certain fights or when things are a bit laggy (like Odin this morning).
    (1)

  2. #2
    Player
    Pentinor's Avatar
    Join Date
    Feb 2014
    Posts
    5
    Character
    Rylai Nanael
    World
    Gilgamesh
    Main Class
    Lancer Lv 50
    Less of a dragoon question and more of a Melee dps on Garuda EX question....Been farming her all week trying to get rings (cus ultima is a tard and wont drop anything for me) and dont really have any problems except when the group kills suparna first and ignores chi....I know Sup casts friction before a WW is inbound but without that tell im pretty much lost and end up trying to guess when garuda is gonna cast it and I mostly guess wrong and take a big ol' wheel to the face (doesnt kill me but brings me awfully close and healers rage)

    Does she (garuda) have a rotation similar to suparna I should memorize inorder to dodge her WW since I dont have Sup friction tell to give me a heads up or does she just do her own thing?
    (0)
    Last edited by Pentinor; 03-09-2014 at 02:04 PM.

  3. #3
    Player PArcher's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    2,580
    Character
    Kytre Ashaer
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    She has a rotation (and I should know it...but don't)...but honestly, there should be no reason for melee to be near her while she's able to WW.

    Ideally, a group with melee would use the JP Triangle method...but no one on my server does.

    So the OT pulls Chi, Ranged kill Sup first while OT and melee beat on Chi, then range kill Chi after Sup is dead.
    (1)

  4. #4
    Player
    Pentinor's Avatar
    Join Date
    Feb 2014
    Posts
    5
    Character
    Rylai Nanael
    World
    Gilgamesh
    Main Class
    Lancer Lv 50
    Quote Originally Posted by PArcher View Post
    She has a rotation (and I should know it...but don't)...but honestly, there should be no reason for melee to be near her while she's able to WW.

    Ideally, a group with melee would use the JP Triangle method...but no one on my server does.

    So the OT pulls Chi, Ranged kill Sup first while OT and melee beat on Chi, then range kill Chi after Sup is dead.
    Normally when I PF or DF Garuda ex, groups will either split dps or focus down chi then sup...in those cases I go with OT and beat on chi until it dies then switch to Sup, look for friction, hide in a corner until WW then go back to deeps. But when I get groups that go into it planning to totally ignore Chi and Sup dies before the first WW even goes off, I dont really know what to look for to dodge garudas WW. =/
    (0)
    Last edited by Pentinor; 03-09-2014 at 02:12 PM.

  5. #5
    Player
    Tilgung's Avatar
    Join Date
    Aug 2013
    Posts
    323
    Character
    Raein Tilgung
    World
    Balmung
    Main Class
    Dragoon Lv 60
    Lighting up isn't necessary for the combo to continue, yeah.

    Thorauku was basing his proof against the flank/rear ACC cap on the concept of Dis not lighting up after ID though, so the glitch needed to be mentioned..
    (0)

  6. #6
    Player
    Thorauku's Avatar
    Join Date
    Oct 2013
    Posts
    931
    Character
    Yvaine Isaulde
    World
    Tonberry
    Main Class
    Lancer Lv 50
    Bah, forget it. I'll just test again in our run for this week's reset, and probably ask someone to do the "p"-word.
    (0)
    IGN: Yvaine Isaulde
    World: Tonberry

  7. #7
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,849
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    I'm trying to help an FC dragoon on his rotation. We tried him out on T4 and it was bad. Real bad.

    So back to Whitebrim we go! My question is, judging by the amount of HP the Dreadnaughts have (around 64,000?) and given the 60-sec window, would it be correct to say he needs to stay above 215 DPS? I'm not sure what he parsed last night, but it couldn't have been much (did not keep up HT, seemed to repeat IDC combo over and over). He has Zenith and some nice gear so I'd like to get him on the right track. We had some sessions with our other dragoon last week, but it must not have stuck.

    So does about 215-220 DPS as a minimum sound about right for T4?
    (0)

  8. #8
    Player
    EasymodeX's Avatar
    Join Date
    Sep 2013
    Posts
    900
    Character
    Lunairetic Emx
    World
    Midgardsormr
    Main Class
    Lancer Lv 50
    Sounds like a really low bare minimum for someone who's not doing much AOE on p1/4. Edit: but 200 means he's pressing buttons reasonably often.

    I mean, the dreadnought part is really simple since there are no mechanics, just raw pew pew. Anyone with an i90 weapon should pull >250 on that isolated segment (check time-on-target DPS for the DRG's attacks against the dread).


    The main ways to fix the DPS are:

    1. Make sure he's aware that he should maintain the Heavy Thrust buff 24x7.

    2. Make sure he's aware of what flank and rear positions mean and how they are indicated on the target. The rear arc on the target has the "gap" in the target reticle on the floor. The flanks are ... well, on the sides. Failure to use the correct positions with Heavy Thrust and Impulse Drive (and then ignoring the fact that you failed the position) will cause a tremendous DPS loss.


    Those two things alone should push DPS up to non-horribad levels.


    3. Since he seems poor on the skill front, you probably want to have him pair HT with Phlebotomize, but this is less important than #1 and #2 above. A simple rotation is:

    HT+PH - ID+DE+CT - TT+VT+FT
    -repeat-

    It's like super simple and it's only off of theoretical max by like 5% (random guess).


    If he's able to do the above 3 things, then prod him to ensure that he's using all his off-GCDs on cooldown (buffs as well as Leg Sweep and jumps).
    (0)
    Last edited by EasymodeX; 03-12-2014 at 12:18 AM.

  9. #9
    Player
    rickyguo's Avatar
    Join Date
    Dec 2013
    Posts
    242
    Character
    Yan Dere
    World
    Gilgamesh
    Main Class
    Lancer Lv 60
    What's the best way to use jump and power surge? Do I use jump on CD and power surge whenever I can or do I delay jump by 20 seconds?

    This is probably simple math but I just don't have it in me to do it, thanks for help~
    (0)

  10. #10
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,849
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    That was simple napkin math for an estimate of the minimum to be pushing through t4. I know based on what I parse he should be closer, if not over, 300. If I can do it without Zenith on a dummy surely they can as well. The correct rotation is really that strong, I guess
    (0)

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