Which video are you talking about? Cause if it were some British guy talking, that was myself and not Ayvar. I can give you an explanation as to why I use HT -> BFB -> ID -> IR, rather than what's posted in this thread, HT -> IR -> ID -> BFB.
It's so the IR hangs on after the last Full Thrust so I can end it with a potential DFD or an SP critical hit. After full thrust, you still will have a HT + BFB + IR buff this way, and you could potentially crit for 900+ with DFD. I'd take an extra 900 damage thank you very much :P. That's just me putting my twist onto how to manage the cool downs/buffs. The rotation posted here is just as effective as mine, with no difference in damage what so ever up until the Full Thrust. And yes, if it's a 2.2 guide you were watching, it's up to date ^_^
As long as you're using the H IDC P TTT Rotation, and weaving your skills in between your abilities, you'll be maximising the DPS of your dragoon.
Also, only ever use fracture in fights like Titan, if you think it's needed. Chuck it out, and replace it with Mercy Stroke.



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