Yeah we went left and "not moving" sounds idiotic. The only complexity is that the healers will eventually pull aggro so you have to watch for ADS turning and dodging your HT/IDs, especially if the tank tries to fight it (tell them not to bother).

Yeah we went left and "not moving" sounds idiotic. The only complexity is that the healers will eventually pull aggro so you have to watch for ADS turning and dodging your HT/IDs, especially if the tank tries to fight it (tell them not to bother).

There honestly isn't any reason to just stack like that; all you have to avoid is going out of heal range (which is pretty large for Medica/2 and Succor, especially if the heals are near ADS...is the WHM only using Cure 3?)
I'd also assume left, since that Piercing debuff on the right just kills our DPS...
Thanks. I mean we still kill ADS either way, but didn't make much sense to me to go right with only one BLM in group composition (typically drg, mnk or brd, brd, blm) or have us all stack on the tank during the enrage. Piercing resistance + no HT/IDC combo = non existant dps. Tried to tell the that...so i'll ignore them this week.
Error 3102 Survivor
Also makes more sense to bring a PLD and only one BRD for silence, since you'll get a faster LB build, if your group has the flexibility to switch jobs of course. One of my group's tanks only has tank jobs leveled, so as not to leave him out on T2, we let him switch to his choice of Marauder in full STR (crafted & melded) gear, and he hilariously does very decent damage... Like.. regrettably good damage.Thanks. I mean we still kill ADS either way, but didn't make much sense to me to go right with only one BLM in group composition (typically drg, mnk or brd, brd, blm) or have us all stack on the tank during the enrage. Piercing resistance + no HT/IDC combo = non existant dps. Tried to tell the that...so i'll ignore them this week.
Last edited by JetBrooks; 01-08-2014 at 04:05 AM.

My Coil group seems to be constantly fielding new people. There's a few of us that have multiple geared 50s that we switch our roles depending on who shows up. We try not to double up, but it happens.Also makes more sense to bring a PLD and only one BRD for silence, since you'll get a faster LB build, if your group has the flexibility to switch jobs of course. One of my group's tanks only has tank jobs leveled, so as not to leave him out on T2, we let him switch to Marauder in full STR (crafted & melded) gear, and he hilariously does very decent damage... Like.. regrettably good damage.
Edit : I've yet to see a single piece of allagan armor drop for dragoon. Always seems to be healer or blm/smn gear each week with a maybe the odd melee or tank accessory thrown in.
Last edited by mythicrose; 01-08-2014 at 04:04 AM.
Error 3102 Survivor
I got an allagan drop for my BLM (2nd job) first try, and still zero drops for my DRG. Although I've only been running coil for about 4-5 weeks.
I've also only seen one DRG drop in CT so far, the damn belt, which I don't need coz I have Hero's. On Sunday nights, I'll just take whatever drops on my last run. Consequently, I have 3 pieces of BRD peppermint gear..... My archer is level 15, FML.
I think we're being punished for the multitude of drops that DRG was receiving in Coil early on in 2.0. I'm going to start collecting MNK CT gear if I keep having this luck, coz MNK stuff looks SWEET! I pretty much see all BRD and MNK gear go to the trash.. Last night, all 4 pieces of dropped gear went to the trash. Compared to the difficulty of gear acquisition in the rest of this game, I think CT lotting needs to be fixed..... It's HARDER to get lvl80 gear than it is 90, haha.
Last edited by JetBrooks; 01-08-2014 at 04:14 AM.

Thank you again EMX. What about Pre-Turn 5 BiS? We're basically going back to the first version that was posted in OT?

T5 472 (ends up at 476)
HQ Buttons
Myth Belt
Allagan Boots
Myth Bracelet
Myth Chest
EX Titan Earring Striking
Allagan Gloves
Myth Helm
Allagan Leggings
Myth Necklace
Allagan Ring Striking
Allagan Ring Maiming
Allagan Weapon
Pre-5 482 (485)
HQ Buttons
Myth Belt
Myth Boots
Myth Bracelet
Myth Chest
EX Titan Earring Striking
Allagan Gloves
Allagan Helm
Allagan Leggings
Allagan Necklace Striking
Allagan Ring Striking
Myth Ring
Myth Weapon
Pre-5 472 (475)
HQ Buttons
Allagan Belt
Myth Boots
Myth Bracelet
Myth Chest
EX Titan Earring Striking
Allagan Gloves
Allagan Helm
Allagan Leggings
Allagan Necklace Striking
Allagan Ring Maiming
Myth Ring
Myth Weapon
Last edited by EasymodeX; 01-08-2014 at 05:25 AM.
Hey EMX, you don't happen to remember the DPS weight you get with that? I'm running my script and getting the same results as you have up top but only with the following two items swapped:
Instead of the Myth waist I have the Allagan waist. Also instead of the Allagan Striking Ring I have the Allagan Maiming ring. The total weight including hq deviled eggs I get is 678.565. Were these lists not factoring in food?

679.98
# includes HQ buttons. 673.27 without food.
Note: I used an assumed hardcoded value for food, so it is not dynamic and may differ from yours.
Buttons > Eggs.Instead of the Myth waist I have the Allagan waist. Also instead of the Allagan Striking Ring I have the Allagan Maiming ring. The total weight including hq deviled eggs I get is 678.565. Were these lists not factoring in food?
Oh, I forgot to list Buttons for the last 3 I posted.
Ahh I see you are hardcoding food values, The way I am doing it is dynamically with completely rounding down basically floor the decimal value. So it has been determined the extra DPS weight from buttons now outweighs the 7-9 points of accuracy from eggs? I'll have to adjust my script to use buttons then if so.
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