Results -9 to 0 of 121

Threaded View

  1. #11
    Player
    Join Date
    Mar 2011
    Posts
    1,387
    Quote Originally Posted by Laughlyn View Post
    They can keep implementing new skills and spells without raising cap. I still fail to see your point.

    lol no the points is that we will not be stuck at 50 forever.
    Obvious reason is that SE do not want us to be all level 99 before all the PS3 players gets their hands on the game. (if ever)

    My 2nd point, there's no reason for FFXIV to be worse than FFXI by staying at 50 forever.
    The intention was to increase the cap sooner or later thats already a fact from the current dat file information.
    How more obvious could it be?
    Exactly, you can add more content to the game without raising cap, so what is the point? I repeat, what is the point if it achieves nothing besides adding more grind to the game which players have already shown a disliking for.

    Also, why can't we question SE's intentions? They don't exactly have a glowing track record.

    3rd point at the current max rank... there isnt enogh Slots / points to put in abilitys / Spells....
    Im having trouble as it is to decide wich spells i need for what type of battle, its gets annoying
    sometimes having to set new spells etc a minute later.

    So at this point...i really would hate to have even more spells and abilities.
    Everyone wants to be all-powerful. But they cannot simply let you be the perfect class by allowing players to have limitless ability slots. There's a reason there is a limit.

    And if it's so inconvenient to switch classes and have to reassign abilities, then that is a problem the UI team have to intervene to fix. It is not a reason to justify having more ranks.

    Lats point... Maximum party size.
    As it is right now, mobs in coerthas / Mordhona can still do massive damage to a full
    party because of the level cap. (well now we have the l33t noob bonus to help us out)

    Now should they nerf the mobs or let us progress normally when level cap is removed or raised?

    Obviously the areas we have now, are not all they have planned for us, and hell....
    um ya...i dont want to be gimp r50 going up against a Behemoth some day.
    Shouldn't our "gimpness" be determined by our skill, not our rank.

    I'm sorry but increasing rank is just a security blanket for those who don't want to get better. And yes, if there are mobs in the game that cannot be defeated at the game's level cap, obviously those need readjusting (we don't want another Absolute Virtue moment).
    (0)
    Last edited by gifthorse; 04-21-2011 at 06:22 PM.