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  1. #1
    Player
    Sakasa's Avatar
    Join Date
    May 2011
    Location
    Limsa Lominsa
    Posts
    405
    Character
    Sakasa Kuro
    World
    Balmung
    Main Class
    Armorer Lv 58
    Well as you will soon see the actual aggro status is more of a guideline you will still have to keep your head on a swivel not just for adds but boss with reset, ignore mechanics, and my favorite long range bombs on litterally a random target including those that have just been raised so are not even on the hate list yet.

    Also pro tip using provoke then shield toss or any other enmity will give you greater effect as provoke matches your enmity with the highest on the list but by itself does not gain more enmity then your passive enmity as it does not deal damage. So leading with provoke when you loose highest enmity is more effect then using it to maintain. So if a dps pulls aggro off of you from one add provoke then use an enmity generation.
    (1)
    Mitsuda Yasunori + Soken Masayoshi Track Collaboration 2015! <The Dream>

  2. #2
    Player
    Nicnevin's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    15
    Character
    Nicnevin Bonemother
    World
    Ragnarok
    Main Class
    Archer Lv 30
    Woh, Cessna, that's a very useful tip you mention, thanks ! I had seen this list before but never thought about using it this way. I wonder (I'm not in game to try right now): is there a way to assign keys to target enemies in that list? Just like F1, F2, etc target the 1st, 2nd, etc party member respectively? That would be awesome.
    (0)

  3. #3
    Player
    l33tbmb's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    21
    Character
    Nickles Coldsandwich
    World
    Cactuar
    Main Class
    Archer Lv 50
    Thank you for mentioning the emnity chart from the display, default screen left Cessna. I was going to mention that it's pretty OK for a good player to slam other mobs because a good player will be paying attention to those meters and be leaving anything yellow and above alone. Toss a DOT or debuff around but pay attention to the meters. Likewise, a good tank is cycling mobs and throwing skills out in chains to hold hate. I'm brand new to tanking, only ran one dungeon on Marauder so far and I can't say it went smashingly but the only death was my own due to the rest of my party being brand new to group content. I haven't learned the balance in tanking so the whole experience is very nerve wracking for me. I'm not sure I can take it for the whole game.
    (0)

  4. #4
    Player
    Cessna's Avatar
    Join Date
    Aug 2013
    Posts
    127
    Character
    Judge Justus
    World
    Balmung
    Main Class
    Marauder Lv 78
    It can be nerve racking but what helps you out is doing story quests as a warrior/paladin and your class quests to. They will help break you in as a tank until lvl 30.

    This game doesn't really leave you hanging on what your suppose to do unless you did nothing but fate grind. Then uh... yeah, your going to be left wondering whats going on. It stays like that until level 30 or hakke Manor, then you have to be really on game and start asking other tanks how to be a better tank.
    (0)

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