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Thread: Smart Targeting

  1. #1
    Player
    Dettz222's Avatar
    Join Date
    Sep 2013
    Posts
    3
    Character
    Pasche D'elacaire
    World
    Siren
    Main Class
    Lancer Lv 50

    Smart Targeting

    I know I may be spoiled from playing other games, but I would really enjoy having smart targeting. It would be nice if as a healer I could target the enemy and cast nukes and also heal its target of target. IE tank is fighting enemy I can heal while being locked onto enemy. Instead I have to press f1-8 to target a party member with the most enmity, then look for the mob who I was fighting on the side. Other games have this function so its not a new concept.
    (1)

  2. #2
    Player
    ZLink's Avatar
    Join Date
    Aug 2013
    Posts
    10
    Character
    Zepher Link
    World
    Lamia
    Main Class
    Lancer Lv 49
    Try macros learn them master them love them.
    For ur case try.
    /ac "cure" <tt>
    /ac for /action, cure.can be any cure just add the nescesarry number for example "cure II"
    And <tt> for targets target.
    A little research on ur part and some trial and error can go a long way.
    Just remember ALWAYS test your macros Pre-grouping.
    Hope this helps, good luck and good adventuring
    (3)

  3. #3
    Player
    Sepha's Avatar
    Join Date
    Sep 2013
    Posts
    2
    Character
    Man Down
    World
    Phoenix
    Main Class
    Arcanist Lv 50
    <mo> for mouseover

    I use these a lot for healing so i can keep the boss selected and heal everything else
    (0)

  4. #4
    Player
    Payadopa's Avatar
    Join Date
    Mar 2011
    Posts
    2,336
    Character
    Payadopa Astraya
    World
    Spriggan
    Main Class
    Conjurer Lv 71
    I totally agree with the OP. One arrow for PCs, another one for enemies. It's pretty basic in MMOs as far as I know.
    Also, I'd LOVE to see auto-targetting come back (as in, you press #1 and you automatically attack the mob closest to you). It's kind of annoying to always click on an enemy manually before being able to attack unless the mob hits me firstly.
    (1)