This is actually a problem. I understand why gil-sinks are in the game, but the number of them makes it so that there's no new incoming source. All the gil is made from other players and it'll get plugged somwhere on the route, making it so gil stops circulating and get consumed thru the gil-sinks. Once all the new gil from quests is consumed, everything is going to get deflated and making money will be a pain.