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Thread: Gil problem

  1. #31
    Player
    Riyo's Avatar
    Join Date
    Aug 2013
    Posts
    67
    Character
    Riyo Ke
    World
    Behemoth
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Anakhu View Post
    I don't see any problems, I have for crafting the highest lvl of only 22 and a botanist at 18. I have 1 job at 50.

    I have made 190k since EA

    it's there
    I have personally made over 250k since EA. The issue is that most all that gil comes from quests you can only do once or one time bonuses. The question is where does the gil come from at level 50? If the only real source of new gil in the game is from turning in HQ lvl 50ish craft leves then I believe that is an issue.
    (0)

  2. #32
    Player
    BubblyBoar's Avatar
    Join Date
    Aug 2013
    Posts
    605
    Character
    Xyno Edajos
    World
    Cactuar
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Bibimbap View Post
    For all the people who can't imagine where "new gil" comes from, it comes from new players and NPCs.
    So what happens when the gil that new players get from NPCs dries up?
    (1)

  3. #33
    Player
    Hikozaemon's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    456
    Character
    Hikozaemon Kenkonken
    World
    Hyperion
    Main Class
    Pugilist Lv 50
    there is a very limited source of income from quests and once that runs out your options for making gil become very slim. Materials dropped by monsters for crafting now have little to no value. they also cant be sold to npc anymore because almost all enemy drops now sell for 1 gold to combat RMT. This is a bogus action as it hurts the playerbase more than the RMT. They can bot for chump change all day real players cant. Leves at lvl 40+ only give 350-500 gil each and u can junk your gear real fast spamming leves. Repair cost are too high and shoulda been axed from the game before 2.0 came along but Yoshi-P didnt want to. Repair cost are an Archiac and off-putting mechanic in a MMO. Do you really think Ifrits Blade would get dull fighting some low level mobs and need repairing???? NO! I have 44 cul from 1.0 but no one buys food in this version because for the most part IT SUCKS. High leves/Company leves should be giving more gold and more treasure chests
    (6)

  4. #34
    Player
    Nibb's Avatar
    Join Date
    Aug 2013
    Posts
    72
    Character
    Nibb Omniseer
    World
    Leviathan
    Main Class
    Dragoon Lv 90
    Stop buying materials and farm them yourself if you can't figure out ways to make gil.
    (2)

  5. #35
    Player
    Lafell's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    22
    Character
    Fate Forever
    World
    Mateus
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by BubblyBoar View Post
    So what happens when the gil that new players get from NPCs dries up?
    I had this concern as well. Before the game went into release, I had a feeling that leveling up a DoM / DoW first to 50 might be a bad idea for me, because of all the Gil sinks and the little Gil to be made from being a 50 DoM / DoW.

    To take advantage of all the people rushing to level 50 and not concerning themselves with Gathering / Crafting, I decided to rush Mining and Goldsmith to 50 in order to make a profit off of all their gold they got from quests leveling to 50.
    If nothing is done, I really foresee a problem --> When people are mostly at 50, and their are not so many side quests and such to be done (where the majority of the Gil seems to come from), what happens then? People tell me they basically lose more money than they gain in repair costs! Does this mean that someone who just wishes to play a DoM / DoW is going to be forced to pick up gathering and/or crafting?
    (4)

  6. #36
    Player
    MrKupo's Avatar
    Join Date
    Jul 2011
    Posts
    438
    Character
    Kupo Storaifo
    World
    Balmung
    Main Class
    Fisher Lv 76
    If you don't want to craft... drops/loot can be a decent source of income too. I found a rock i didn't need in AV and sold it for 40k. Some of those minions (which from what I have seen have a pretty high chance of looting from the coffers) can go for a pretty penny. Stop NPCing away all of those mats. Some of the higher level crafters would rather buy them for slightly more for the convenience rather than going out to gather it themselves.
    (0)

    When all else fails, Heck the Bed.

  7. #37
    Player
    KeyboardCowboy's Avatar
    Join Date
    Aug 2013
    Posts
    22
    Character
    Keyboard Cowboy
    World
    Gilgamesh
    Main Class
    Conjurer Lv 60
    The problem is this;

    I hit lvl 50 on my WHM 5 days ago.
    I had 185K GIL when I hit 50
    I have done nothing but run dungeons since hitting 50 and I am now down to 140k GIL just from repairing my gear
    I havn't bought anything since hitting 50.
    You don't make enuff GIL to cover the costs of repairs to continue doing what you want, which for me, is farming dungeons.
    At some point I am going to have to stop doing what I want and will be forced to craft/gather just so I can afford the repair costs of running dungeons.
    Dungeons should drop enough gil to at least cover the costs of repairing gear
    (9)

  8. #38
    Player
    Riyo's Avatar
    Join Date
    Aug 2013
    Posts
    67
    Character
    Riyo Ke
    World
    Behemoth
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by MrKupo View Post
    snipped for length
    You are missing the point. What happens when all these people buying this stuff off the AH run out of gil? They either have to make it from in-game mechanics, at this point is leves apparently, or sale their own stuff on the AH to people. In the end if there is not a good source of new gil in the game the only people that will end up with gil are those that only sell on AH and don't buy anything.

    Not to mention with all the gil sinks and the coming gil sinks (housing) I believe it is possible the amount of gil in the game can go down faster than the game creates it.
    (2)

  9. #39
    Player
    Tricksy's Avatar
    Join Date
    Mar 2011
    Posts
    331
    Character
    Isis Myrlin
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    I think some things don't need knee jerk reactions or we will end up with a bad nerf/"fix" of some sort, instead of a sober and well thought out solution. The economy is one such aspect of the game. It hasnt been very long, Yoshi and the devs need time to see what both the players and rmt are doing to produce gil and how they are spending it.

    With that information, should there be a lingering issue, they can do something about it.

    Server logins deserve our hysterics, teehee, maybe. But not the economy. (And I dont think I have seen hysterics, but if we dwell on it, we could end up in a bad place way too early)

    ^^
    (0)

  10. #40
    Player
    DubstepNinja's Avatar
    Join Date
    Jul 2011
    Location
    I bless the rains down in Eorzea
    Posts
    633
    Character
    Osprey Skyhigh
    World
    Tonberry
    Main Class
    Armorer Lv 81
    From a crafters perspective the market demands lies in two fairly easy to farm mobs.

    Hippogryffs and Ornery sheep in Coerthas and Mor Dhona, if you are doing the 40-50 FATE train in either of these areas make sure you kill these two mobs in between fates.

    The NQ skins might not sell for much but HQ skins sell for alot (25k per on Sarg atm)
    (0)
    Last edited by DubstepNinja; 09-03-2013 at 06:52 AM.

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