Quote Originally Posted by Brugh View Post
To gain more concurrent login's in a single world, they'd likely need to redesign the worlds to encompass phased or instanced zones, and utilize a network of virtual servers and load sharing. It doesn't appear that they are doing this, outside of the duty finder system.
You seem to know very little about how the servers are structured, each world is made up of multiple servers (a farm), theoretically all they need to do to increase the capacity of the worlds is configure new servers and add them to the farms.

We reffer to worlds as servers, but there are multiple servers as part of a world, so when they say they are increasing the capacity of the datacenters they will probably be adding new worlds, whilst increasing the capacity of the existing worlds as well.