In the dungeon [Brayflox’s Longstop] the last boss [Aiatar] has a faulty issue when he uses his "Front-line Aoe" attack. The area is not only in-accurate, the attack is bugged so that the area shown becomes pretty much irrelevant.
It's not like other AOE attacks where there may be a slight difference in "hit area vs shown area" nor is it just a little lag due to latency. We have tried this several times and and found that you can not run through, around or out of the AOE damage area no matter how quickly you move once the AOE marker appears. The only way to avoid it is to already be moving (thus always moving) while engaging Aiatar.
Please address if possible. Thanks.