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Thread: AFK Kick Timer

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  1. #1
    Player
    ArkhamNative's Avatar
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    Mar 2011
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    Ul'dah
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    Character
    Santori Zhonets
    World
    Balmung
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    Conjurer Lv 60
    AFK is not a problem for worlds that aren't at capacity. A lot of "AFK"ers may just be waiting for Duty Finder to match them up. A lot of people are probably not AFK but hanging out online to get a chance to take down Odin, who has been popping lately.

    I don't know the numbers, but if there are hundreds of people (per world) AFK and yet thousands (if not ten thousand) per world who are getting the "World Full" "error", then knocking off those few hundred won't make a lot of difference. SE does know the numbers, and also how long it would take to design, code, test and implement an AFK kick. They may even be in the process of doing that now. My guess is it would take longer and solve less than adding more worlds in 2 days.


    Quote Originally Posted by Katixia View Post
    I'm not sure you understand what AFK stands for...
    ... Of course I do.
    (0)
    Last edited by ArkhamNative; 09-02-2013 at 08:27 AM. Reason: "worlds", not "servers" :)

  2. #2
    Player
    Katixia's Avatar
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    Aug 2013
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    Character
    Kisa Ryssel
    World
    Malboro
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    Lancer Lv 10
    Quote Originally Posted by ArkhamNative View Post
    AFK is not a problem for worlds that aren't at capacity. A lot of "AFK"ers may just be waiting for Duty Finder to match them up. A lot of people are probably not AFK but hanging out online to get a chance to take down Odin, who has been popping lately.

    I don't know the numbers, but if there are hundreds of people (per world) AFK and yet thousands (if not ten thousand) per world who are getting the "World Full" "error", then knocking off those few hundred won't make a lot of difference. SE does know the numbers, and also how long it would take to design, code, test and implement an AFK kick. They may even be in the process of doing that now. My guess is it would take longer and solve less than adding more worlds in 2 days.
    I'm not sure you understand what AFK stands for...
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  3. #3
    Player
    Arminus's Avatar
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    Arminus Auditore
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    Gilgamesh
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    Lancer Lv 50
    He didn't post in on these forums? Odd.
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  4. #4
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    Quote Originally Posted by Arminus View Post
    He didn't post in on these forums? Odd.
    he did in the Japanese section its been translated.

    Excuse my Engrish.
    Regarding the current situation
    We are pushing the servers to the limits but allowing in as many people in as possible. Current record 230k people connected at once
    Maintenanace beginning of 4th September Japan time
    We are progressing smoothly with our plans to install new worlds as well as the load testing of the contents finder. If everything goes along as planned, installation should be done by tomorrow and we will begin internal testing from Monday onwards.
    Judging by our current progress and estimates, we will implement a long maintenance on 4th of September Japan time where we will bring live the new worlds and rebalance the contents finder.
    We are are expecting a rush of people logging in once maintenance is over so we will be monitoring the situation and relaxing the restrictions as it balances out.
    Regarding addition of free play time
    We are considering including a further 7 free days of play to all currently active and dormant (legacy) FF14 accounts. We plan to begin adding these extra days once the maintenance is over. I will update the exact date and time of when the the extra days will be provided once we have finalised the plans.
    (0)

  5. #5
    Player
    Arminus's Avatar
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    Arminus Auditore
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    Gilgamesh
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    Lancer Lv 50
    Couple things that stand out to me, first thing being all of this seems to revolve around the JP worlds, with no mention of the EU/NA worlds. Meaning that this Sept. 4th update is likely for the JP worlds only, with the EU/NA worlds getting their update at a later time, if this wasn't the case then such an announcement would have been posted in the English forums as well.

    Second, they are only considering a refund of days lost for those who have a legacy account? Is that some kind of sick joke?
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  6. #6
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    Quote Originally Posted by Arminus View Post
    Couple things that stand out to me, first thing being all of this seems to revolve around the JP worlds, with no mention of the EU/NA worlds. Meaning that this Sept. 4th update is likely for the JP worlds only, with the EU/NA worlds getting their update at a later time, if this wasn't the case then such an announcement would have been posted in the English forums as well.

    Second, they are only considering a refund of days lost for those who have a legacy account? Is that some kind of sick joke?
    No he stated in the long post on this forums that this server upgrade and maintenance is ment for both EU/NA and Japan data centers. It was miss understood and was never ment to be just for Japan data centers. and the compensation is for everyone.
    (0)
    Last edited by Mailstrum; 09-02-2013 at 08:10 AM.

  7. #7
    Player
    Arminus's Avatar
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    Arminus Auditore
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    Gilgamesh
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    Lancer Lv 50
    Quote Originally Posted by Mailstrum View Post
    No he stated in the long post on this forums that this server upgrade and maintenance is ment for both EU/NA and Japan data centers. It was miss understood and was never ment to be just for Japan data centers.
    What long post? And exactly what is the reasoning that they are only returning lost days to those with a legacy account? Are they intentionally trying to lose potential customers?
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  8. #8
    Player
    Meetram's Avatar
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    Meetra Surik
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    Excalibur
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    Pugilist Lv 38
    Arminus its more that they just were not ready for the load the servers have to take. Although i love the game, its to hard to try to play lol, between login, instance and pretty much every snigle server they use to let the game function becoming congested. But after the problems that plagued the first version, i can guarentee there busting ass to fix this as soon as possible.
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  9. #9
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    SSimpson's Avatar
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    Character
    Celinda Darksbane
    World
    Exodus
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    Paladin Lv 80
    I've seen over 100 people AFK on 1 server. I've seen tons of ppl sitting by the Armorsmith and Blacksmith not moving, not crafting, not doing anything but stand there. So, if I see about 100 people AFK in just ONE place, I'm going out on a limb and say there's probably more than 1000 on a server that's AFK. So, let's rethink this AFK auto log out function....

    If there's 1000 people trying to log in but can't due to ~500 AFKers, that means that 500 people that are pissed off because they can't play will be able to log in and play and thus, not pissed off anymore. It's simple really, add the AFK auto kick timer and expand the server capacity. If you do both, that will definitely help FIX the problem.

    "Oh wait, i'll just get a 3rd party program that'll make me jump every 5 mins to prevent the auto kick function."

    My reply to that is I hope you get a Trojan or a virus when you download said 3rd party program. If you ever wonder why when you log in that you don't have any weapons, armor or gil...it's because your account was hacked by said 3rd party programs...that's why they tell us not to use them in the 1st place. So, in short, it'll be your own fault for getting a 3rd party program to keep you logged in all the time. Don't go crying to SE for a character roll back if you use them.
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  10. #10
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    Quote Originally Posted by SSimpson View Post
    I've seen over 100 people AFK on 1 server. I've seen tons of ppl sitting by the Armorsmith and Blacksmith not moving, not crafting, not doing anything but stand there. So, if I see about 100 people AFK in just ONE place, I'm going out on a limb and say there's probably more than 1000 on a server that's AFK. So, let's rethink this AFK auto log out function....

    If there's 1000 people trying to log in but can't due to ~500 AFKers, that means that 500 people that are pissed off because they can't play will be able to log in and play and thus, not pissed off anymore. It's simple really, add the AFK auto kick timer and expand the server capacity. If you do both, that will definitely help FIX the problem.

    "Oh wait, i'll just get a 3rd party program that'll make me jump every 5 mins to prevent the auto kick function."

    My reply to that is I hope you get a Trojan or a virus when you download said 3rd party program. If you ever wonder why when you log in that you don't have any weapons, armor or gil...it's because your account was hacked by said 3rd party programs...that's why they tell us not to use them in the 1st place. So, in short, it'll be your own fault for getting a 3rd party program to keep you logged in all the time. Don't go crying to SE for a character roll back if you use them.
    again the anti afk system isnt the answer its easily circumvented what is needed is what they are doing upgrading the data centers and servers so that they can remove the server artifical cap. currently the servers ARE NOT REALLY FULL! its a cap they put in place to prevent over loads in 1 zone to crash the server, then the 1017 errors are due to the fact the data centers queue system needs to be upgraded so that it can hold more people in queue
    (0)

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