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  1. #1
    Player
    Gun_Anam's Avatar
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    Mar 2011
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    Gun Anam
    World
    Odin
    Main Class
    Marauder Lv 50

    [dev1030] NM Bardi spawn location

    Hi,
    I'm sure plenty of people will have noticed that the spawn location of Bardi conflicts with the location of leve mobs for the Nanawa Mines leve 'The Potters Price'. This makes it rediculously difficult, if not impossible, for players of the intended rank for the leve to complete the leve due to having Bardi to deal with as well as leve mobs and other aggressive mobs in the room. Even if the individual/party takes the time to kill Bardi in the middle of a leve, there's no guarantee that he won't re-pop right on top of them, or that they won't have to re-visit the room and do it all again if they don't get the drops required.

    I propose an immediate review of the spawn location of Bardi. There's plenty of other places in the mines that are not in conflict with leve or behest mob locations.

    Thanks

    Gun
    (3)

    Là á Bhlàir's math na Càirdean.
    (Friends are good in the day of battle)

  2. #2
    Moderator Xophious's Avatar
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    Feb 2011
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    Greetings Gun_Anam!

    The thread was moved over from In-Game Bugs to General Discussion since it is more related to feedback. We do not have a direct feedback/suggestions section so any comments, suggestions or complaints can be left in the General Discussion section for our review. Thanks for taking the time to post in the forums!
    (0)

  3. #3
    Player
    Evangela's Avatar
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    Mar 2011
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    グリダニア
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    Evangela Monterossa
    World
    Balmung
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    Ninja Lv 90
    just did that leve yesterday, luckily someone fighting that NM when I arrived that room
    (0)

  4. #4
    Player
    Kallera's Avatar
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    Gridania
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    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    I did the leve last night, maybe it was more my luck, but I saw Bardi staying mostly in the back of the room, In pulling the mobs a ways away, you could complete the leve.
    As far as fighting Bardi after completing, I had more trouble with the yarzon spawns, which I have no problem with in terms of making the fight hard (I mean, its not the first time such things happen...).

    Also, In the leve, the previous areas re spawn with mobs, so you can backtrack and take them on, hassle free.

    Just giving my take on the leve. He would be quite a hassle if he spawned at say, the door and stayed there..
    (0)

  5. #5
    Player
    BlaiseLallaise's Avatar
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    Mar 2011
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    Ul'dah
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    Character
    Blaise Lallaise
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Personally, I think they should move the location of the leve mobs out of that room. Completing it solo takes some tricky pulling even without Bardi in the way.
    (1)

  6. #6
    Player
    Gun_Anam's Avatar
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    Gun Anam
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    Odin
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    Marauder Lv 50
    Quote Originally Posted by Kallera View Post
    Also, In the leve, the previous areas re spawn with mobs, so you can backtrack and take them on, hassle free.

    Just giving my take on the leve. He would be quite a hassle if he spawned at say, the door and stayed there..
    Yeah, the mobs respawn at the other 2 locations, but only after you've killed a mob in that room. The problem I had with the leve a few days ago was that Bardi was spawned right at the entrance to the room therefore it was impossible to get in without aggroing him. All the leve mobs spawned at the back of the room.

    I had to switch classes, switch all my skills, solo Bardi, then during his spawn window I had to switch back to the class I was doing the leve on, switch the skills back, kill one of the mobs quickly and get out of there before he spawned in the room again. It really is an unreasonable way to do the leve.

    I'm sure it was just an oversight when deciding on NM spawn locations and expect it will be corrected once it has been brought to the dev's attention.
    (0)

    Là á Bhlàir's math na Càirdean.
    (Friends are good in the day of battle)

  7. #7
    Player
    Kallera's Avatar
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    Mar 2011
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    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    I found the bug the OP was reffering, I fully back this change now!

    In Mun Tuy Cellars, the leve "Necrologos: The Ever Reaching Claw" has the same problem, in the last search area(and if done last, the spawn point for the target) there is a NM, Alux, right in the midst of the search points. You have to practically dance around the room to keep him from spotting you. Twelve help you if your soloing this!.
    (0)

  8. #8
    Player

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    yeah, tried to solo the Mun Tuy one today. Alux killed me 4 times before I failed it. NMs are cool. Don't mind them being in the Leve room. But don't make them agro! Thats just BS.
    (0)

  9. #9
    Player Shiyo's Avatar
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    Apr 2011
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    Character
    Shiyo Kozuki
    World
    Leviathan
    Main Class
    Arcanist Lv 70
    I think it's good you actually have to pay attention and might die for once, keep the NM's where they are.

    I did the nanawa mines leve fine solo, avoiding Bardi was not that difficult :/
    (0)

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