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  1. #1
    Player
    Achi's Avatar
    Join Date
    Apr 2011
    Posts
    42
    Character
    Achi Sweden
    World
    Ragnarok
    Main Class
    Leatherworker Lv 50

    Get the good stuff from FFXI back

    Skip rank bring level back

    level 0 to 90 keep it like that without changes in future

    make 2 sub jobs possible one 30 one 60 subjob

    you got one job 30 one 60 one 90


    when you start your class you have to do a small quest you get an item an amulet or stone who decide the job you wanna play equiping this amulet will decide the job you play but you are free use all weapons but base skill should be low for the one not fitting your class

    Or maybe a system you can combine classes warrior 90 sub 60 alchemy make posion attack with his sword or a slepping attack if he equiped ammo slot with sleeping powder

    Warrior 90 Blacksmith 60 get a bonus on damage from his sword or a skill like sharpen the metal the skill makes your weapon damage raise when you sharpen it

    Paladin 90 Armorsmith 60 Bonus on his base defence when he equip Armor he can adjust it to give him benefit like extra defence from equiped heavy gear the armorer makes could make a skill adjust the armour your defence going up after using the skill

    Warrior 90 Tharmatuge 60 combined little extra magic attack on the sword

    Conjurer 90 Woodworking 60 Clothcraft 30 combined a good mage Boost good on his staff from wood working and little clothing boost from his clothcraft

    Keep the races but get one new race make them with diffrent base stats

    Make a easy merit system from 90 you build on your race example every 10k exp you can put one extra up in base stats second raise same stats cost doubble to raise again and so on

    Crafting classes should be able to raise there crafting skill and base stats also with merits built in from start whn they got level 90

    You should also be able to equip all weapons but all classes have base stats you can change with merits when you hit 90

    In the end you can build a thf who can handle a staff or greataxe good but it gonna cost alot more time then it takes for the mage or warrior handle that type of weapons

    Area with nice design like sky you farm to fight in stages only thing sky missed was a better design of drops for diffrent classes

    If Sky in FFXI had little more for mages and thf it would have been nice

    Get the aggro system back like in FFXI sneak vision sound

    Get the old stats back STR DEX AGI MND INT CHR

    Make 6 races 5 old one new let then represents each stats

    Get the old skill chain system back in a upgraded version with longer chains possible maybe 10 chains after each other if you follow right element of the attack

    Change equip to classes specific and level needed to use it

    Make the missions better and harder

    Make HNM fight where you have to work as team for example a dragon you need do special attack to not be able kill your party stay out of range aoe hit a specific body part to stop that move he try do or stun bind dispel

    Get options to wear a mantle

    Get range acc and normal acc back

    And at last a hot tub for tired players waiting for the above updates should be fast to add in each city

    Just some ideas from someone who loved FFXI
    (3)
    Last edited by Achi; 04-14-2011 at 05:27 PM.

  2. #2
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    better to just play ffxi11, dont do this, make something new
    (6)

  3. #3
    Player
    Lienn's Avatar
    Join Date
    Mar 2011
    Posts
    1,949
    Character
    Lienn Deleene
    World
    Gungnir
    Main Class
    Alchemist Lv 50
    Indeed. Copying an already existing and active game makes no sense at all...

    Let's just have FFXIV walk its own patch, with its own systems. ^^
    (2)

  4. #4
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    I would say only like 5% of the games current players want job/subjob back... even tho you in-vision 2 subjobs... still not better than what we have now. I like the part about the amulet deciding the class tho, making you able to equip different weapons.
    (0)

  5. #5
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Terrible idea, if this is what SE wanted they would have spent 5 years revamping FF11 not making a new game from scratch.
    (2)

  6. #6
    Player
    Reaujien's Avatar
    Join Date
    Mar 2011
    Location
    Uld'ah
    Posts
    255
    Character
    Reaujien Reveille
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 60
    I like the idea of skillchains though - those were awesome. BRs, though when used properly can be effective, are mad boring...
    (1)

  7. #7
    Player
    Achi's Avatar
    Join Date
    Apr 2011
    Posts
    42
    Character
    Achi Sweden
    World
    Ragnarok
    Main Class
    Leatherworker Lv 50
    I think most people hoped for more after 5 years work but its like all other companies today the companies spend more money on advertising then the product sorry for doubble posting
    When i bought this game i hoped for fun and adventure in same class i had with FFXI under the 5 first year i played it
    (0)
    Last edited by Achi; 04-15-2011 at 08:30 AM.

  8. #8
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    Be patient. If they released everything in one fell swoop, then people would rush through the content too fast, making it utterly boring for them. The new classes will come, the dungeons will come. patience
    (2)

  9. #9
    Player

    Join Date
    Apr 2011
    Posts
    5
    I agree with Reika... but I also agree with Achi - FFXI had some bulls eye features, why lose them in the long run. Just improve, use what's already cool and works.
    (1)

  10. #10
    Player
    Zenaku's Avatar
    Join Date
    Mar 2011
    Location
    FL,Hialeah
    Posts
    5,526
    Character
    Zenaku Yamada
    World
    Cactuar
    Main Class
    Conjurer Lv 50
    btw in most FF the max level is 99 which even kingdom hearts 2 start following. even ffxi would now have rank 99 in a few months. I think is save to say ffxiv would bring rank 99.
    (1)
    Tactics Ogre: Let Us Cling Together Autographed By "Akihiko Yoshida Tarot Card Sweepstakes Winner

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