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  1. #1
    Player
    Ryuko's Avatar
    Join Date
    Mar 2011
    Posts
    1,281
    Character
    Ryuko Kanzeon
    World
    Hyperion
    Main Class
    Summoner Lv 90

    Dear SE, please prioritize monsters and party members BEFORE other models...

    Last night, at 5am Eastern time, my friend told me Behemoth was up. I went to the FATE and an overwhelming amount of people were there. So many, in fact, that Behemoth would not even load unless I was on top of him... which usually meant if I could see him, I was surely going to die from his AoE before I could get out of it. Because he didn't load unless people were physically close to him, they were dropping like flies. They could not see the red 'circles' on the ground associated with his attacks. Suffice it to say we all kept dying like newbies who can't dodge even the most basic of attacks.

    While I'm sure Behemoth is intended to be a fun, challenging fight, it turned into a zerg fest not only because so many people were in the area but also because people could not strategize at ALL due to the model not staying on the screen. Behemoth is not the only example of this problem. Svara (the 30k dragon FATE) never stays loaded unless you are on top of it. Odin apparently has the same issues (never seen him though).

    So here is what I am suggesting:

    Please make a way to prioritize monster bodies (and party members) over other models on the screen. Right now, they seem to be prioritized equally, as I am not seeing party members unless I am close and am seeing random non-party members before seeing my own party. Ideally, we would always see the monster no matter WHERE it was on the screen (close or far away) with the dozens of other people being secondary to the people you are actually partying with. If people do not like this idea (and would prefer to see only those close to them), we could make it an on/off option.

    This would fix a lot of the problems with FATEs that become just too overloaded. I'd like to fight them as they are intended to be fought, with some added difficulty. As of right now, Behemoth and other FATEs simply turn into a zerg fest. =/

    Edit: I didn't realize a thread similar to this already existed while doing my quick skim earlier. Since that one already has more input, please go give it your support. http://forum.square-enix.com/ffxiv/t...-Load-Priority
    (14)
    Last edited by Ryuko; 09-02-2013 at 03:47 AM.

  2. #2
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    500
    after having seen how bad this can get myself with svara & odin, i feel like it's not enough to only point a problem out and describe it.
    so here you go, watch this video and you'll understand how bad things can get.

    http://www.youtube.com/watch?v=Q2WYuQYWYnA

    i agree with ryuko, the priority in which pcs, npcs, monsters, and party members/fc/ls members are displayed needs to be changed.
    or simply increase the maximum number but display any player above the limit in minimal details, like a simple black hooded robe etc.
    (2)

  3. #3
    Player
    legendzph's Avatar
    Join Date
    Aug 2013
    Posts
    3
    Character
    Legendz Wilton
    World
    Excalibur
    Main Class
    Archer Lv 19
    YES!! Fates are a joke!! so many players that you cannot lock on to monster there needs to be something in place, a setting to only lock on to threats!!!!!!
    (1)

  4. #4
    Player
    Ryuko's Avatar
    Join Date
    Mar 2011
    Posts
    1,281
    Character
    Ryuko Kanzeon
    World
    Hyperion
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Black_Rose View Post
    after having seen how bad this can get myself with svara & odin, i feel like it's not enough to only point a problem out and describe it.
    so here you go, watch this video and you'll understand how bad things can get.

    http://www.youtube.com/watch?v=Q2WYuQYWYnA

    i agree with ryuko, the priority in which pcs, npcs, monsters, and party members/fc/ls members are displayed needs to be changed.
    or simply increase the maximum number but display any player above the limit in minimal details, like a simple black hooded robe etc.
    For me it's even worse because I feel like the models are capped to a certain extent on laptops. I play on the recommended settings (high laptop), but the models on my screen are clearly not as many as on that screen. However, this problem happens with everyone -- even people with supercomputers, and not many MMO players have supercomputers. I think I'll take a video of my own the next time I see Svara up.
    (0)

  5. #5
    Player
    BurgerKing's Avatar
    Join Date
    Sep 2013
    Posts
    9
    Character
    Burger King
    World
    Adamantoise
    Main Class
    Lancer Lv 50
    This is an absolutely frustrating problem. It just happened on Adamantoise and just like OP stated... couldn't see the model unless I was right on top of him and when I did see him, a matter of seconds later before he would vanish again and then perform an AoE. We should be able to see our entire party, and then every single enemy in the vicinity as the top priority, THEN other PC's. You did in in FFXI just fine (Dynamis) you guys can do it again.
    (0)