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  1. #31
    Player
    Azayne's Avatar
    Join Date
    Sep 2013
    Posts
    30
    Character
    Zayne Foreshadow
    World
    Behemoth
    Main Class
    Conjurer Lv 50
    Well I'll put in my 2 cents here as well. As a WHM, I rarely ever run out of mana if a fight is executed properly so I don't know what everyone is on about.

    Using my stats, 4.5K MP as an example:
    - Casting Shroud EARLY, at 3-3.5k MP. This results in getting more mana in the long run, as your cooldowns are back up quicker.
    - Pre Regen'ing targets as mentioned, is better than Medica II. (UNLESS you're in a raid group, and they stack up properly, i.e Titan HM).
    - Using cure as a filler to maximize your Cure II procs. Cure II is also generally used sparingly, and usually only on the tank or yourself.
    - Never ever use Cure III unless you have 4 melee including the tank, and they are stacked up. Even if it procs. (Unless you really need a big oomph heal on the tank)
    If you are still running out mana:
    1) your dps are not avoiding avoidable damage
    2) the fight is taking too long, blame dps.
    3) you are using cure II too much

    edit: bard song is OP for later end game raids.
    (0)

  2. #32
    Player
    Valiant's Avatar
    Join Date
    Aug 2012
    Posts
    163
    Character
    Valiant Lightsworn
    World
    Lamia
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Azayne View Post
    Well I'll put in my 2 cents here as well. As a WHM, I rarely ever run out of mana if a fight is executed properly so I don't know what everyone is on about.


    .
    To add to it.. no need to deal damage or add debuffs unless asked to DoT or Debuff... Best to use the time inbetween heals for only MP regen. It should also lessen the need for steady usage of shroud. (The extra damage is great and all but until players learn how to better manage their MP it's safer to heal only)
    (0)

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