I think the same way. @ the end of most of my posts I say (if I got room)Welcome to the internet, just how you can dislike everything that is not to you likingand not even try to agree that it could help both casual and hardcore even players that play 15hours could be casual i know for one i play hours at end and don't get as much as done as a person who have 4hours. that because i waste my time doing other things while playing. Anyways i don't agree too what he say but then again i don't agree to what you saying now so at least try and not replay to stuff like that it just going tostart a endless war and at the end you be the one looking bad, seeing how many on here not even liking you that much.
Try and put your words together better i know for one i say things and then i have to explain it in 20post because i just suck at saying what i really trying to say.
"in the end I just want to have a fun game"
which is still true I just want a fun game
I just read the OP and a couple of people below him and I think those people are missing the point.
While it is nice to have NMs in the game (finally), they are always there on their own independent spawn slot (see FFXI wide scan for more information on this bit of game coding). It sounds like he is saying that he really doesn't mind the 10min respawn on the NMs just make the NM share a spot with a regular monster.
But with all this make the NMs only have small windows of time (ie no more than 30min-1hr for the HNMs; lesser NMs should only have windows of up to 10min before a forced spawn). That way you get the thrill of the hunt without the massive let down and discouragement from having to wait 1-2hrs for a regular NM.
I hope that makes some sense.
I agree i think that what we needI just read the OP and a couple of people below him and I think those people are missing the point.
While it is nice to have NMs in the game (finally), they are always there on their own independent spawn slot (see FFXI wide scan for more information on this bit of game coding). It sounds like he is saying that he really doesn't mind the 10min respawn on the NMs just make the NM share a spot with a regular monster.
But with all this make the NMs only have small windows of time (ie no more than 30min-1hr for the HNMs; lesser NMs should only have windows of up to 10min before a forced spawn). That way you get the thrill of the hunt without the massive let down and discouragement from having to wait 1-2hrs for a regular NM.
I hope that makes some sense.![]()
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I had similar ppl say that, but nothing was proven. Least to what I seen. But it can be more hard to figure out for most ppl who just play. (meaning not those with spread sheets of data).I just read the OP and a couple of people below him and I think those people are missing the point.
While it is nice to have NMs in the game (finally), they are always there on their own independent spawn slot (see FFXI wide scan for more information on this bit of game coding). It sounds like he is saying that he really doesn't mind the 10min respawn on the NMs just make the NM share a spot with a regular monster.
But with all this make the NMs only have small windows of time (ie no more than 30min-1hr for the HNMs; lesser NMs should only have windows of up to 10min before a forced spawn). That way you get the thrill of the hunt without the massive let down and discouragement from having to wait 1-2hrs for a regular NM.
I hope that makes some sense.
I like lottery spawns in ffxi alot. Was one of my favorite parts of the game. Was just exciting to me hunting it and wondering when I was going to get it to pop, oh and don't get me started on competitive camping that just raised the excitement for me.
I don't understand why people are so against this, if you don't like that aspect of the game don't do it. I could complain all day long about the easy as pie fast pop NMs they added but why some people like that and thats cool. You can have your piece of the pie just don't complain if they give people who like lottery nms a piece of the pie also. All player type deserve to have something they like to do in the game. Just my 2 cents.
Pretty much how lotto spawning works based on this theory is you wide scan and pretty much there is an ID order of stuff. And you gotta kill a certain mob with said ID. But there is still that dice roll on if the mob pops.
And to kaeden about items rarity, No such thing as a rare item in an mmo eventually everyone is going to have it. More so if they are forced into getting it.
@ nat in alot of cases you were forced into it. Like with LL boots. ppl wanted ninja with boots then w/o and would sooner get one with the boots. And unless you full understand programing your always at a disaventage. I never liked it as it wasn't challenging and pretty boring only the rush of claim made it seem worth it. But it gets old.
Last edited by Kilta_Firelotus; 04-19-2011 at 01:28 PM.
I'm sorry but did your forget about the BCNM? o.o that or you can buy the non rare'ex version from someone so there 3 ways of getting it they could easy make it for ffxiv.Pretty much how lotto spawning works based on this theory is you wide scan and pretty much there is an ID order of stuff. And you gotta kill a certain mob with said ID. But there is still that dice roll on if the mob pops.
And to kaeden about items rarity, No such thing as a rare item in an mmo eventually everyone is going to have it. More so if they are forced into getting it.
@ nat in alot of cases you were forced into it. Like with LL boots. ppl wanted ninja with boots then w/o and would sooner get one with the boots. And unless you full understand programing your always at a disaventage. I never liked it as it wasn't challenging and pretty boring only the rush of claim made it seem worth it. But it gets old.
like come on for real does everyone forgetting about stuff like this o.o they could make two way for everything if casual want to do them they can it's just take little longer then the casual way but you could make them both very casual and everyone can enjoy,.
Rare,ex version was look as such a awesome item vs the non rare ex but there still both the same. It's just the rare,ex was better to get so other think wow o.o he work hard for them see what i mean? so you could really have both -.- So once again your wrong about making two events you can still make two and everyone can do both. if you want the rare,ex version then go do it just going to take some time but it still can be very casual.
Last edited by Zenaku; 04-19-2011 at 01:39 PM.
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Makes sense to me. You got it. It's tabbing through monsters and seeing the unique name that makes claiming and defeating the monster rewarding. Kill a round of placeholders, you're anxiously waiting on the repop to see if the NM spawns, once the placeholders respawn the tension is released until the next respawn window when the cycle starts over again. Then, when you finally see the NM your adrenaline surges and you are either elated (victory!) or defeated (wiped/someone else got claim/no drop.) It's this elasticity of tension that makes for addicting gameplay. I hope S-E can somehow bring this to FFXIV.I just read the OP and a couple of people below him and I think those people are missing the point.
While it is nice to have NMs in the game (finally), they are always there on their own independent spawn slot (see FFXI wide scan for more information on this bit of game coding). It sounds like he is saying that he really doesn't mind the 10min respawn on the NMs just make the NM share a spot with a regular monster.
But with all this make the NMs only have small windows of time (ie no more than 30min-1hr for the HNMs; lesser NMs should only have windows of up to 10min before a forced spawn). That way you get the thrill of the hunt without the massive let down and discouragement from having to wait 1-2hrs for a regular NM.
I hope that makes some sense.
http://i.imgur.com/L3DQO.jpg
@ zen nopem but my server had Loot rules with that. Like yord orb your drop and you had to slipt say peacock charm no matter what. Even from LS mates as they wanted to be rewarded for "help". So getting those items was almost pointless thru bcnm. If you wanted the item You had to pay for it from the LS mates. (which also defeated the purpose of doing the bcnm for it) I always hated that.
Also zen no i wasn't wrong. Just because an Item is "labled" rare don't mean it is actually rare. Kaeden was talking in the context of "rare" as in not many people had it. Which again is not possible in an mmo.
Last edited by Kilta_Firelotus; 04-19-2011 at 02:17 PM.
Am sorry so once again is because your lazy or you don't have time to get the orb yourself?? Your orb your drop is the best thing that could come in ffxi. You go hunt down 30bs which you should have by the time you done party in a few days or few hours of killing. Even if you skilling up you could get some. Then you go and set one up top of that BCNM for LL was 3 players limit that very casual you go in fun ass hell fight and you try and get the item. Now the only problem was the drop rate was crazy it was better off doing the NM. if they make it in ffxiv like that they can just make the drop rate better and there you go.@ zen nopem but my server had Loot rules with that. Like yord orb your drop and you had to slipt say peacock charm no matter what. Even from LS mates as they wanted to be rewarded for "help". So getting those items was almost pointless thru bcnm. If you wanted the item You had to pay for it from the LS mates. (which also defeated the purpose of doing the bcnm for it) I always hated that.
Also zen no i wasn't wrong. Just because an Item is "labled" rare don't mean it is actually rare. Kaeden was talking in the context of "rare" as in not many people had it. Which again is not possible in an mmo.
I don't know what LS you was in that you was made to give up the PCC because you allow to pick one item from your own orb. Pretty much that how it was in every server in ffxi
YOYD was so others don't go and take your item that you work for so sadly if you want a free item you have to have a good friend. Why would anyone work to get a orb and you go to the event and not even get a orb and leave with the best item drop? At least they made rules that you can pick 1 item and the rest goes to everyone else that was sweet. Even some rule was set for some ls that they made each one get a item so everyone left with money. I know that how i got one of my black belt item everyone else had it so i got one. So don't tell me it's becuase of the rule becuase of that rule i could do BCNM and make 200-300+k on some of the bcnm that drop good money item like the ores to make hauby some are even 100% drop rate so everyone left with 200k even the players without orbs. So again it's just because you had bad luck with ffxi so please stop thinking it be 100% like FFXI you could make it without the issue.
So once again there no reason why it could not be added to ffxiv.
Last edited by Zenaku; 04-19-2011 at 02:39 PM.
Tactics Ogre: Let Us Cling Together Autographed By "Akihiko Yoshida Tarot Card Sweepstakes Winner
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