Quote Originally Posted by BillySlippyfists View Post
Ive read this thread and a lot of people are saying FATEs create bad higher level players. Well that's their own fault, Guildheists give a ton of xp and teach you how to be better at your role. If some people ignore them then that's on them even in the absence of fates they'll still probably be bad at their classes role. I personally like the change from questing that FATEs bring. It breaks up some of the monotony of fetch quests and Talkie quests
Guildhests only give good XP the FIRST time (you don't GET that massive bonus XP anytime after it only the 1k~ XP main reward which is worthless).

Personally I think FATE's just SPAWN far too often (Coerthas can have 8! up at a single time!? what the...) if they were simply "there" to break up monotony and such as you go they'd be fine. Behemoth/Odin/Gorgimera FATE's do it right... they spawn fairly infrequently yet give decent rewards if you Gold medal, but then you have FATE's like Roc of Ages in Coerthas.... 10k XP for 40 second fight(assuming you get Gold) that is almost certainly going to be back up in less then 10 minutes?!