For now I just switch clesses.

It would be nice to simply swing a pickaxe against some irritating aggro mobs well below my level. I can't imagine what kind of balance issues would be created by added significant damage to Miner. I suppose if noSP is rewarded for killing mobs then it would work. Still, you would have to write damage into DoL tools. Really jsut switching classes works in the rare instance you get an aggro while mining.

They already adjusted mob ranges around mining points. I haven't gotten an aggro while actively mining since.

A goobue walked directly past me, you seem to be somewhat invisible while mining now.