That raises another good point I forgot about...Reading the title I didn't think there would be a case worth reading within. Contrary to my initial perception, you have a good argument here. And much to my surprise, I agree. I think the biggest limitation in the battle system is the stamina bar. Before it runs out, I feel like I'm doing something, but once it does, the whole feeling comes grinding to a halt while I wait for my stamina to refill. That's certainly not a place I like to be in a tight situation.
I'll edit that into the original post.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.