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  1. #21
    Player
    Dubont's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,430
    Character
    Dubont Matteus
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Rau View Post
    How did he cheat?
    Spamming Emulate ensures that you never get hit more than 40 damage
    Running Dodore to the edge of it's movement range so that only 1-2 mobs would hit him at any one time then quickly retreat. This, my friends, is considered an exploit. SE apparently takes exploiting very seriously...remember Salvage duping? At any rate, he used an exploit (cheated) to beat Dodore so I, and many others on our server, do not consider it a legit kill.
    (0)

  2. #22
    Player
    JupiterCrash's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    8
    Character
    Jupiter Crash
    World
    Faerie
    Main Class
    Thaumaturge Lv 80
    Mages are broken.

    We can't be a Blackmage type:
    Tier II spells do 0 or 30-50 normal and 0 or 100-600 damage at the top of BR for "most" NMs. Dodore is 0 or 100-300 normal and 0 or 100-1400. These are all outdone easily by melee jobs (personal experience). Sacrificing all stats other than pie 159 and int 149, using the stat swaps to add 15 more pie and 15 more int and wearing all the top gear for adding pie/int/magic acc, minus the Harlequin acton. (damn thing won't drop) I also add all my stats into 3 elements, atm it's 143 water, 120 ice, 100 earth. There is no significant difference in the 6 elements damage output or resist rate.

    As we all know AM is a joke so I'll just skip that.

    Rdm setup is overpowered:
    Max your vit and bring up mnd as much as you can. Now you're a tank. Cast Emulate (MOST spells hit for almost nothing, shadowsear and scourge hit for full amount) DoT's bio, dia, etc over and over now you can solo most NMs and all other in range mobs. Takes forever but you can do it. DoT's suffer the same setback as attack magic. (pie,int,mag acc do nothing worth while)

    Whm type is overpopulated and boring:
    Pro>Shell>Cure>Sacrifice>Cure>Sacrifice>Cure>Sacrifice>Cure>Sacrifice>Pro>Shell>Cure>Sacrifice>Cure>
    Tank is paralyzed or petrified etc? Who cares? It'll wear off. Just keep curing.

    You better have cure3, sac3, pro2 and shell2 as a mage. If you have MP and can AoE you are expected to be a whm first, crappy blm second or rather, not at all.

    Mages as a whole seem to be dying. Mages are switching to melee for a more fulfilling experience.

    These have all been acknowledged by SE, I think. Hopefully they will fix this soon.
    (0)

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