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Thread: Guild Leve bug.

  1. #1
    Player

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    Apr 2011
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    Guild Leve bug.

    When I accept a guild leve at the aether node, and then disconnect I lose the leve entirely. Is there anything being planned so that your leve does not just get cancelled when you disconnect due to server error.
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  2. #2
    Moderator Xophious's Avatar
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    Hey there MORMIR!

    Thank you for taking the time to post in the forums. We apologize for the trouble and frustration that has been causing. We can see why you would be reporting the concern as a bug, but we've moved the thread over to General Discussion since it's more related to feedback.
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  3. #3
    Player
    Griss's Avatar
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    Griss Stilgar
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    Sargatanas
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    Machinist Lv 100
    They made it so you could retry leves on the next reset due to this. I know its annoying as all heck but if you could restart a leve after disconnecting it could be so abused that it would not be funny. Now perhaps if they could save your progress i could see it working with out exploit or set a hard limit on retries per day.
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    An Aware, Informed, and Critical community is vital for the success of a game.
    ~ John "Totalbiscuit" Bain

  4. #4
    Player
    Jinko's Avatar
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    Jinko Jinko
    World
    Moogle
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    Arcanist Lv 80
    No reason why they can't fix the guildleves system to record your progress like Griss suggested, definitely something for SE to work on.
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  5. #5
    Player
    Griss's Avatar
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    Griss Stilgar
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    Sargatanas
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    Machinist Lv 100
    Dont know how Simple it would be. hell it could be a very complex thing and take a reworking of the entire system.
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    An Aware, Informed, and Critical community is vital for the success of a game.
    ~ John "Totalbiscuit" Bain

  6. #6
    Player
    Jinko's Avatar
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    Jinko Jinko
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    Moogle
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    Arcanist Lv 80
    It very well could do, but its something they should have planned for from the beginning, sloppy mistake which needs to be fixed at some point.

    Sidequest can be done with no timer and you can log off half way through and pick them up again when you log back in, so if it can work for those I don't see why it couldn't work for GL's.
    (1)

  7. #7
    Player

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    Mar 2011
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    Limsa
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    Guild leves don't really need a timer imho, not like guardians favor works on other mobs soooo.... In the 1000+ leves i've easily done I can say that I've only ran out of time ever twice. Behests being timed I get, but taking it off leves would easily fix this problem and cause no real other 'disruptions' xD They could have em kind of working like regular quests and/or local leves (Except with an obvious limit of 1 active at a time and still need to go to camp to activate hehe) Heck it may even make some people take leves a bit slower and make it harder/more challenging for themselves (higher stars) esp once the new battle changes come!
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    Last edited by Misha; 04-19-2011 at 06:53 PM.

  8. #8
    Player
    darkstarpoet1's Avatar
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    Mar 2011
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    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    the only real problem i have is when you get dc'd during a leve you are in and linked to when you come back your leve is failed, but other members in your party still have the leve going. isn't there a way for you to join back in and continue the leve with the group since you were there originally? i mean the timer is still ongoing since the other members are still running the leve so why not let people back in and not fail the leve until the timer runs out?
    (1)


    http://crystalknights.guildwork.com/

  9. #9
    Player
    Razzle's Avatar
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    Mar 2011
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    Character
    Razu Erisu
    World
    Omega
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    Conjurer Lv 70
    It's pretty simple: Instead of leve cancel when you log out / disconnect, the leve and timer would just keep running.

    For example: When I trigger a leve, I have 30 minutes to complete it, wheather I'm logged in or not does not matter, the 30 minutes will run no matter what and I'll have the leve activated for all the 30 minutes (unless I abandon it myself)

    So if let's say there's a party and someone disconnect, the rest of the members have the option to wait for them to log back in and continue (while wasting some leve time of course, but you can't prevent that if you WAIT)
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  10. #10
    Player
    Impulse's Avatar
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    Dashe Voln
    World
    Excalibur
    Main Class
    Monk Lv 100
    Quote Originally Posted by darkstarpoet1 View Post
    the only real problem i have is when you get dc'd during a leve you are in and linked to when you come back your leve is failed, but other members in your party still have the leve going. isn't there a way for you to join back in and continue the leve with the group since you were there originally? i mean the timer is still ongoing since the other members are still running the leve so why not let people back in and not fail the leve until the timer runs out?
    Is it really that hard to log back in, rejoin the group and go up to the Aetheryte and choose "Join leve in progress"?
    (0)

    XI: Shadowtaru (Alexander) Manifest (Shiva) Volnaru (Asura)
    1.0: Delirium Impulse (Mysidia Gungnir)
    ARR: Dashe Herate (Sargatanas) Dashe Voln (Excalibur)

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