Page 1 of 3 1 2 3 LastLast
Results 1 to 10 of 30
  1. #1
    Player Noroi_Kisaragi's Avatar
    Join Date
    Jun 2013
    Posts
    193
    Character
    Noroi Kisaragi
    World
    Hyperion
    Main Class
    Pugilist Lv 65

    Odin spawned and killed everyone on Hyperion

    Got him to 1% hp, he used Zanzetsuken and wiped everyone in a single attack. hundreds of dead bodies everywhere.

    FATE Bosses disappearing is a problem, especially in mass events like this. FATE Bosses need to be given priority at all times over all other characters, and enemies should be given priority over non-party members.
    (7)

  2. #2
    Player
    EvokerKeii's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    246
    Character
    Evoker Keii
    World
    Excalibur
    Main Class
    Arcanist Lv 50
    Odin spawned and killed everyone on Excalibur.

    Same thing, impossible to target because he kept derezzing.
    (0)

  3. #3
    Player
    Krsnik's Avatar
    Join Date
    Aug 2013
    Posts
    50
    Character
    Fenris Fenrir
    World
    Balmung
    Main Class
    Black Mage Lv 80


    Proof of the destruction. Not everyone loaded on my screen.
    (6)
    Last edited by Krsnik; 08-31-2013 at 12:33 PM.

  4. #4
    Player
    CyrilLucifer's Avatar
    Join Date
    Aug 2013
    Posts
    1,393
    Character
    Holy Emmerololth
    World
    Mateus
    Main Class
    White Mage Lv 90
    Did anyone try /kneel to avoid it?

    ...It worked in XI >.>.
    (2)

  5. #5
    Player
    Pretz's Avatar
    Join Date
    Mar 2011
    Posts
    33
    Character
    Pretz Pretz
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Sargatanas too. My battle log showed he was invulnerable while charging Zantetsuken. Anyone got any ideas about how to take him down?
    (0)

  6. #6
    Player
    Pretz's Avatar
    Join Date
    Mar 2011
    Posts
    33
    Character
    Pretz Pretz
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    I saw many people kneel. I tried twice, didn't help anyone.
    (2)

  7. #7
    Player
    Pavise's Avatar
    Join Date
    Aug 2013
    Location
    Behind You
    Posts
    205
    Character
    Alek Sol
    World
    Ravana
    Main Class
    Samurai Lv 97
    A similar thing happened on Behemoth when "Behemoth" spawned last night... Sooooo many people in the one area you literally had to be right on top of the boss himself.

    Priority should definitely be given to Fate mobs > Party Members > Other players.

    Just add the ability to modify this phasing yourself given that it's implemented so that PS3 players don't experience that big of a performance drop.. Us PC users want to see it all damn it :P.
    (4)

  8. #8
    Player
    AlexNiculaie's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    671
    Character
    Alex Niculaie
    World
    Balmung
    Main Class
    Pugilist Lv 50
    We had him down to a sliver, then he warped and killed everyone. LoL That was nuts



    (1)
    Last edited by AlexNiculaie; 08-31-2013 at 12:38 PM.

  9. #9
    Player
    Vantwan's Avatar
    Join Date
    Aug 2013
    Posts
    152
    Character
    Serafall Lockheart
    World
    Leviathan
    Main Class
    Gladiator Lv 50
    To hell with kneeling, you guys probably needed to /grovel before the feet of the almighty Odin.
    (7)

  10. #10
    Player
    Permata's Avatar
    Join Date
    Feb 2012
    Posts
    21
    Character
    Permata Merah
    World
    Masamune
    Main Class
    Lancer Lv 50
    Same happened at Masamune here. Fought Behemoth and Odin and same things happened like what you guys mentioned. Apparently there no "culling" system like in Guild Wars 2 where enemy mobs are given priority to appear on your screen despite having mass number of players around you. SE needs to change this imo.
    (2)

Page 1 of 3 1 2 3 LastLast