The bottleneck for player logins are the servers handling instances and the duty finder, and these are the servers that are being optimized for increased capacity. The login restrictions are in place to keep those servers from being overloaded in their current state.
Just did a read of the front page and only 3 topics weren't about the server issues... The rest are people all making their own threads to complain about the same issue, I guess people really just can't contain themselves.
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