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  1. #40
    Player
    Babylyn90's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    35
    Character
    Elyscia Daemon
    World
    Ultros
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Kort View Post
    {Complaints about FATEs come from post-50 players}
    When we hit 50 on our first class, we had the main story and "fresh" dungeon runs that gave us some sense of variety. I never really liked them to begin with, but when walking around during story quests or waiting in instance queues it was "extra xp", not "the only reasonable xp source". Now, the feeling of a zergfest is much more pronounce.

    Quote Originally Posted by Sylari View Post
    Those are called bad players, and they're in every game. Fates have nothing to do with it.
    Agreed, don't blame the mechanic for being there.

    Quote Originally Posted by Little_Gray View Post
    Leves and dungeons are not enough to level a character, we need the exp from fates.
    It's true (especially for PUG queues for dps), and that (in my opinion) is where the problem lies. I don't think FATEs need to be nerfed, but there needs to be something else because PLD to 50 burned out my desire to FATE significantly.

    Edit (char limit): Personally, I tend to avoid most FATEs since I'm not concerned about getting another 50 that fast (would like to get 50mnk for pty mantra and 50war for another tank option, but I at least have PLD to get them gear over time).
    (0)
    Last edited by Babylyn90; 10-10-2013 at 01:16 AM.