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  1. #1
    Player
    Timetrapper's Avatar
    Join Date
    Aug 2013
    Posts
    16
    Character
    Time Trapper
    World
    Bahamut
    Main Class
    Marauder Lv 50
    Part 2 of above:

    Why would developers put in this lame mechanic that allows you to mindlessly play whack-a-mole and zerg all day in PvE I don't know.

    FATE exp should be nerfed. It is hands down the fastest form of exp available and by far the most mindless feeding frenzy in the history of MMORPGs. Prior games have had at least multi stages or weren't as much exp.

    In the end:

    FATEs = whack-a-mole EZ mode. Please nerf

    Sidenote: Yes I like the game, but this is the one major aspect of the game that clearly needs to be adjusted. Graphics, story, and music are all great.

    Map link:
    http://home.comcast.net/~nakomaru/ffmaps/
    (22)

  2. #2
    Player
    KrystalMeth's Avatar
    Join Date
    Sep 2013
    Posts
    3
    Character
    Krystal Meth
    World
    Tonberry
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Timetrapper View Post
    It is hands down the fastest form of exp available and by far the most mindless feeding frenzy in the history of MMORPGs. Prior games have had at least multi stages or weren't as much exp.
    I leveled my toon in GW2 1-80 in less than a week, by joining a 100 man zerg in WvW every day. When I hit 80, I already have enough karma to buy 10 slots of exotic gear for my toon. So yeah, Fate is one of the fastest way to level your toon, but not the most mindless feeding frenzy in the history of MMORPGs.
    (0)
    Last edited by KrystalMeth; 09-02-2013 at 04:32 PM.

  3. #3
    Player
    Chrysania's Avatar
    Join Date
    Sep 2013
    Posts
    121
    Character
    Chrysania Asonod
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Timetrapper View Post
    Part 2 of above:

    Why would developers put in this lame mechanic that allows you to mindlessly play whack-a-mole and zerg all day in PvE I don't know.
    Because its a very cheap and frightfully easy alternative to having to come up with some sort of creative answer to "What should people do when they've run out of the rather tiny number of quests we're launching with?"

    There's your answer; do fates. Want to level an alt battle class? Fates. Did they miss a spot in the leveling path? They'll probably fix it later and add more quests, sure, but until then, fates.

    None of your friends/guildmates on and you won't touch a dungeon with anybody you're not on voice chat with, but you hate crafting and gathering is the most singularly boring thing you've ever conceived of in the history of ever? Fates.

    Its like, the bologna sandwich of game design. Come up with some 'dynamic content'. It'll solve all the woes! Its like...quests that magically regenerate, forever! YAAAAAAAY!

    ...Right? Everything's copacetic here right?

    Of course it is. I'm SE and I only listen to the mahself.
    (3)