Page 7 of 11 FirstFirst ... 5 6 7 8 9 ... LastLast
Results 61 to 70 of 103

Hybrid View

  1. #1
    Player
    Babylyn90's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    35
    Character
    Elyscia Daemon
    World
    Ultros
    Main Class
    Gladiator Lv 50
    I really don't want FATEs to be nerfed, but something has to be done for other things. You're right, if I don't like FATE (I think it's okay), I shouldn't play it, but in terms of seals and xp, no other way comes close. I would just like to see something else buffed (preferably dungeons), and do something about repairs! Im only 30 and this is already getting ridiculous...

    As for FATEs creating bad players, I honestly think those people would still suck at their classes. I can't tell you how many times I've seen things like "Can you tell me where to go for this quest, I didn't want to read anything" or "sure there's an orange circle, but I didn't want to walk through all of it". When you don't want to read even the quest description under the map or look at the map, chances are that player will be pretty laid back (read: lazy), structured/nerfed FATEs or not. At this point, you might as well make a forum post looking for "good" players instead of using DF.
    (2)
    Last edited by Babylyn90; 09-10-2013 at 12:05 AM.

  2. #2
    Player
    KoujiMoreno's Avatar
    Join Date
    Aug 2012
    Posts
    205
    Character
    Soi Fong
    World
    Ragnarok
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Mikedizzy View Post
    I am just playing the game right and I am having fun...if you don't like FATE Grinding then don't do it...I don't do it and feel the game is progressing just fine and at a good pace for me and my fellow FC/LS players. Don't hate on others just because you don't like something...it is their game experience that they are ruining by doing this and not playing the content.
    Missing the point completely.
    (4)

  3. #3
    Player
    darknetwork's Avatar
    Join Date
    May 2012
    Posts
    25
    Character
    Lusticia Lucid
    World
    Masamune
    Main Class
    Pugilist Lv 50
    i don't want fate to be nerfed too. you're all hating fate, after using it to reach level cap. it would be better if they buff dungeon and levequest exp
    (1)

  4. #4
    Player
    Dungin's Avatar
    Join Date
    Aug 2013
    Posts
    14
    Character
    Dungin Krawler
    World
    Goblin
    Main Class
    Rogue Lv 50
    Quote Originally Posted by darknetwork View Post
    i don't want fate to be nerfed too. you're all hating fate, after using it to reach level cap. it would be better if they buff dungeon and levequest exp
    ^ this.

    People like complaining... Here is tons of exp and seals. Now........complain. Spoiler alert: no matter what SE does, some wont like it. I like how they aren't cow towing to players
    (2)

  5. #5
    Player
    Dungin's Avatar
    Join Date
    Aug 2013
    Posts
    14
    Character
    Dungin Krawler
    World
    Goblin
    Main Class
    Rogue Lv 50
    So don't use them? I find them useful for levels that don't have available quests and leves are pretty meh. The problem is there is a gap in quests specifically when multi classing. It was something borrowed from other games that wasn't fantastic. That said, it isn't the end of the world.

    P.S. At least you aren't playing GW2, where they consider that crap end game and don't have hard modes or real raids... Man I really hate that game
    (0)
    Last edited by Dungin; 09-10-2013 at 04:31 PM.

  6. 09-11-2013 11:14 AM
    Reason
    Deleted

  7. #7
    Player
    Dantes's Avatar
    Join Date
    Aug 2013
    Posts
    16
    Character
    Vivus Vici
    World
    Sargatanas
    Main Class
    Arcanist Lv 80
    I don't mind the fact that fate grinds are so effective for leveling. I would love it if dungeons were more effective for xp gains, however, I don't really mind the way they are now.
    I'll level my classes/jobs in whatever way is most enjoyable to me and I believe the same priviledge should be available to others. Let every person that wants to skip as much content as possible just to be level 50 as quickly as possible do so. If it deprives them of learning experiences necessary to be functional during endgame content I, again, don't really care. If I discover someone isn't capable of doing certain content, I don't do that content with them. How they reached level 50 and that content is irrelevant. What matters is can they perform? Yes, hop on board. No, get practice/gear up. That's all. If I care about the player, I'll help them practice/gear up. If I don't, I'll see them when they're better prepared.

    Post-Length Edit:

    All of this should be understood to be within the context of non-exploitative methods. SE's addressed that it does not see Fate grinds as exploitative and does not have plans right now to change them.
    (0)

  8. #8
    Player
    Dantes's Avatar
    Join Date
    Aug 2013
    Posts
    16
    Character
    Vivus Vici
    World
    Sargatanas
    Main Class
    Arcanist Lv 80
    I'll share what I do mind, though. Not even being able to PARTICIPATE in Fates due to the game's inability to render mobs with so many players participating. That gets under my skin more than knowing that someone else leveled up their class/job using a method that a portion of the community has deemed to be too cheap for their standard.
    (1)

  9. #9
    Player
    Cutiepiesensei's Avatar
    Join Date
    Sep 2013
    Posts
    2
    Character
    Mahiru Ahi
    World
    Midgardsormr
    Main Class
    Lancer Lv 31
    See that's my issue. I don't like the random mob FATEs; boss fates make more sense. The enemies that spawn in the mob type fates are horrible because literally they die in like two hits. By the time you target something, it is already dead because there are too many people. Make them harder to knock down so quickly I do think that it's an issue too that people can purely level on FATEs. I say my solutions are:

    make FATEs rarer
    make fate enemies stronger
    increase gil from fates, but lower xp
    buff dungeon xp
    and lastly, make it so that people can only do x amount of fates before their xp gain from doing the same thing decreases. We have a leve limit, so there should be a fate limit. Granted, this solution is hard on servers though
    (0)

  10. #10
    Player
    Onolock's Avatar
    Join Date
    Aug 2013
    Posts
    154
    Character
    Ono Lock
    World
    Behemoth
    Main Class
    Conjurer Lv 50
    For your second character, Fates are definetly the quickest and most efficient way to 50. For your first character however, story and questing will get you there just as fast if not faster.
    (0)


    Ono Lock <Avid>
    Check us out! www.teamavid.com

Page 7 of 11 FirstFirst ... 5 6 7 8 9 ... LastLast