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  1. #41
    Player
    Slevin's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    8
    Character
    Tohrment Reborn
    World
    Adamantoise
    Main Class
    Archer Lv 50
    1017

    No exp from that...........................
    (1)

  2. #42
    Player
    Awesomesaur's Avatar
    Join Date
    Sep 2013
    Posts
    1
    Character
    Falken Senpai
    World
    Behemoth
    Main Class
    Marauder Lv 50
    Tell the scrubs what they are doing wrong and correct them.

    I am absolutely using FATEs to level from 47-50 since I am completely out of quests and didn't bother with doing much hunting log. I did FATEs sporadically as I levelled through quests and did plenty of instances. Is it a silly zerg fest? Yep, what a surprise with a game that's not even a month old and EVERYONE is progressing at the moment, I wonder why there's so much desperation to get 50? IT JUST MAKES NO SENSE.

    I could deal with a difficulty boost or whatnot, but you know- I'd rather not go through FFXI's ridiculous hoops in order to level ever again. If you're going to complain about the difficulty there's MANY other places to complain about (gargoyle fight WAS the idiot-test to prepare people for dungeons, and they nerfed it because it was clearly too difficult... HA). For example, quests, leves, instances, and bosses are all pretty easy up until endgame, isn't that going to cause a problem at 50 more than anything?
    (0)

  3. #43
    Player
    Valiant's Avatar
    Join Date
    Aug 2012
    Posts
    163
    Character
    Valiant Lightsworn
    World
    Lamia
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Heakinakai View Post
    want to enjoy this game for small 1-2 hours windows a week without having to spend their life trying to achieve level 50?

    Yoshi said in his mission statement that he wants people to have fun. Nerf fates to a point where they don't give much exp then you may as well just stay in the city and queue for dungeons all day, or run out do a days worth of fates and cap your seals... sounds like a great game, i'm glad you guys didn't design it.
    you also shouldnt get to 50 in a month with only 1-2 hours to play at a time... getting there too fast kills the game and prevents you from properly learning your class. Too many fail people at 50.
    (2)

  4. #44
    Player
    AlternativeOne's Avatar
    Join Date
    Aug 2013
    Location
    Grindania
    Posts
    159
    Character
    Haji Noirterel
    World
    Goblin
    Main Class
    Conjurer Lv 60
    most xp Ive gotten in a fate 20,000 and since it linked with two others it ended bieng roughly 32000 xp total for 3 fates. Thats nothing compare to a dungeon run.
    (0)

    http://na.finalfantasyxiv.com/lodestone/character/1712698/

  5. #45
    Player
    Coast2Coast's Avatar
    Join Date
    Sep 2013
    Posts
    4
    Character
    Space Ghost
    World
    Gilgamesh
    Main Class
    Conjurer Lv 50
    Its only like this because all our levels are so close. When the players get more spread out, the fates should function as intended. Example, lower lvled fates hardly have anyone there
    (0)

  6. #46
    Player
    Darji's Avatar
    Join Date
    Aug 2013
    Posts
    21
    Character
    Mila Zhwan
    World
    Odin
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Coast2Coast View Post
    Its only like this because all our levels are so close. When the players get more spread out, the fates should function as intended. Example, lower lvled fates hardly have anyone there
    what? I already see level 15 fate parties and stuff dying in seconds.
    (3)

  7. #47
    Player
    Tensu's Avatar
    Join Date
    Sep 2013
    Posts
    20
    Character
    Tensu Watari
    World
    Coeurl
    Main Class
    Warrior Lv 60
    I do not really have a issue with fates for the reason of I can only do a dungeon so many times before I wanna gouge my eye ball out with a rusty spoon meaning if I lvl a couple classes up I am going to quickly run out of zone quest to do. Leaving me with leves and dungeons.

    leves have a limit to how many you can do and as I said I can only grind a dungeon so many times so unless you nerfed fates exp into the ground they are still going to be worth it over those, I mean honestly lowering the exp on fates by 20% or so would add what a day or two to someones lvling who just sits there all day doing it.

    I know that I would at least still fate grind over running a dungeon or just flat mindless korean MMO style mob grinding
    (0)

  8. #48
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    I hate hate HATE zerg fights, we had it in 1.0 in the early days with 15 man leve link parties and now its back with FATES, no organisation, no skill, just spam a button.

    I am a fan of dungeon grinding but sadly dungeons are suffering also, because everyone is doing fates.

    Personally I would suggest to SE to remove all zerg fates and just have the boss ones, they are much more fun.

    AND FOR GOD SAKES GIVE US MORE QUESTS, 1000'S MORE, BECAUSE UNLIKE ME SOME PEOPLE HAVE 7-9 CLASSES TO LEVEL UP.

    I can not believe that you completely forgot to add quests in the 45+ range, what do you expect us to do ? zerg fates for 4 levels .. no thanks I would sooner quit.
    (4)
    Last edited by Jinko; 09-06-2013 at 10:37 PM.

  9. #49
    Player
    Sern's Avatar
    Join Date
    Sep 2013
    Posts
    8
    Character
    Roland Ka'sern
    World
    Ixion
    Main Class
    Thaumaturge Lv 27
    A lot of people prefer mindless grinding. I personally do not understand it. If you nerf the fate EXP. they will simply move on to the next mindless grind.

    The thing is most of the people that do these grinds are not going to be hampered from not learning the game as a lot of people are claiming. The guys grinding are the power gamers who are going to vote kick you for a being a baddy RP nerd in dungeons.
    (1)

  10. #50
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Sern View Post
    A lot of people prefer mindless grinding. I personally do not understand it. If you nerf the fate EXP. they will simply move on to the next mindless grind.

    The thing is most of the people that do these grinds are not going to be hampered from not learning the game as a lot of people are claiming. The guys grinding are the power gamers who are going to vote kick you for a being a baddy RP nerd in dungeons.
    Well if you remove fate as the grind they will go to dungeons as "should be" intended, in a dungeon you have little choice but to learn your class.
    (1)

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