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  1. #31
    Player
    Pylfer's Avatar
    Join Date
    Aug 2013
    Posts
    149
    Character
    Xanthe Dreadcasque
    World
    Gilgamesh
    Main Class
    Samurai Lv 70
    You see... I've seen people suggest stuff like this... seen it implemented... and then seen those same people 3hrs after it's added and they log in make threads saying: "THE PLAY TIME LIMIT IS SOOO STUPID, NEEDS TO GO NAO"


    This will never ever happen... Here's a happy alternative, wait for SE to fix the servers and then all will be well.
    (2)

  2. #32
    Player
    Rydin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Zaptruder View Post
    In addition to an AFK timeout logout that they sorely need to implement, SQEX really need to provide current launch players with some relief by giving players a timer limit for staying logged in.

    Say 3 hours of game time before a compulsory logout (with a 15-20 minute warning before the player will be logged automatically) - at which time you can go directly back into the waiting queue - which ideally won't be so bad because AFKers are getting logged out and people are getting logged out.

    I mean, yeah that sounds kinda bad... until you realize we're dealing with the current alternative which is wait 3 hours, pressing 0 on numpad or A/X on gamepad to *possibly* get into the game.
    Unfortunately, due to tragedy of the commons, few people are going to log out once they're in - the wait times and queues only encourage and incentivize this behaviour, which in turn exacerbates the wait times and queues.
    This is maybe the worst idea since putting all content (even solo class/story quests) into duty finder.
    With that in mind, I wouldn't be surprised if SE actually did this.
    (0)

  3. #33
    Player
    DracotheDragon's Avatar
    Join Date
    Aug 2013
    Location
    Somewhere
    Posts
    1,645
    Character
    Asuka Kiyomi
    World
    Balmung
    Main Class
    Pictomancer Lv 100
    i am sorry OP i do not think this idea is very good later level stuff let alone running from one area to another in the 3 hours you wouldnt do very much also with your idea in place imagen the duty finder "oh sweet i got a team" -gose into the dungion- "HEya gu~ crap the tank and healer got forced logged",

    a AFK timer takes the time someone is AFK then boots for takeing to long to respond this is resonable but your idea will kick people during cutscenes battles fates instances quests duties and aligencies, making it a moronic idea
    (0)

    Sometimes you just got to have Some fun

  4. #34
    Player
    WBC's Avatar
    Join Date
    Aug 2013
    Posts
    5
    Character
    Trinity Farron
    World
    Behemoth
    Main Class
    Lancer Lv 15
    This game does not need a play time limit.
    (2)

  5. #35
    Player
    ScaryD's Avatar
    Join Date
    Aug 2013
    Posts
    12
    Character
    Avril Manadragon
    World
    Gilgamesh
    Main Class
    Conjurer Lv 24
    No, that sounds like a horrible idea.
    (3)

  6. #36
    Player
    SoullessSvipdagr's Avatar
    Join Date
    Aug 2013
    Posts
    69
    Character
    Soulless Svipdagr
    World
    Cactuar
    Main Class
    Lancer Lv 50
    Log on at 3am, You'll get in . And if you aren't willing to make sacrifices, then quit or wait to play when it's fixed.
    (0)

  7. #37
    Player
    Shirosama's Avatar
    Join Date
    Aug 2013
    Posts
    102
    Character
    Tia Haribel
    World
    Hyperion
    Main Class
    Red Mage Lv 71
    Nope rather deal with the hour or whatever to log in rather than be booted every 3 hours. thats just stupid
    (1)

  8. #38
    Player
    Aldwin's Avatar
    Join Date
    Mar 2011
    Posts
    109
    Character
    Aldwin Aybara
    World
    Midgardsormr
    Main Class
    Conjurer Lv 50
    I think a playtime limit would be a bad idea. I also think all of the servers need to be taken down, a formal apology needs to be posted on the launcher (just like 1.0), and updates of when the problems will be fixed need to be posted hourly. I get some of you have no login issues, but some of us do. Yesterday I got on most of the day fine, today not at all. I have friends who have purchased the game and be on maybe an hour in the last week. And they try nearly hourly to log in. This isn't one of those (mmos have bad launches, things go wrong). We're passed that point. This is a (oops, we forgot a huge part of making an online game and don't have a fix anytime soon). 7 days of recompense free game time? They should start at 30 days, if they can get things rolling normally within the next 2. I hate the be the negative nancy here, but they really dropped the ball on this one. You can't sugar coat it in any way, they messed up. They need to hear it.
    (0)

  9. #39
    Player
    AliceKaye's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    138
    Character
    Anika Kaervakt
    World
    Balmung
    Main Class
    Scholar Lv 62
    Not in a million years. I pay to play this game, I should be able to play for as long as I wish to do so. This has to be one of the more absurd suggestions I've seen on this forum as of late.
    (4)

  10. #40
    Player
    DeadlySwordz's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    200
    Character
    Deadly Swordz
    World
    Behemoth
    Main Class
    Gladiator Lv 70
    Play time limit? for real? did you play 1.0 at launch? they were limiting players how much they could play on x class due to fatigue. that didnt work then, this idea of yours won't work now either. plus, it will NEVER happen.
    (0)

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