Quote Originally Posted by Belial View Post
I personally would not want to have achievements in-game because, specifically, if dungeon/raid achievements become part of the fray, you then have to deal with the "must have achievement" groups, which kinda kills it for me. But if they don't include dungeon/raid achievements to cause this issue, then I'm completely and totally impartial to the existence of achievements.
I understand where you are coming from. If they keep the Dungeon/Raid Achievements to completion only, that would resolve most the issues. But it they started adding explore groups, or kill certain bosses without dieing; it could become an issue. However, killing a final story-line boss without dieing could be an interesting achievement depending on it's difficulty and such.