Results 1 to 5 of 5
  1. #1
    Player
    RobotDinosaur's Avatar
    Join Date
    Aug 2012
    Posts
    16
    Character
    Ronisu Fugatesu
    World
    Excalibur
    Main Class
    Goldsmith Lv 50

    Will additional servers solve the problem?

    More servers is great and all, but the popular servers are still going to have WAY too many people trying to get in. Yes, I hope a bunch of players will switch to these newer servers, and I'm sure it'll balance out to some extent. But here are my concerns:

    How many new servers are being added? How many players are actually willing to reroll from square one? Will it be enough to alleviate packed legacy servers?

    discuss! ^^
    (0)

  2. #2
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    They are also enhancing the performance of the login and matchmaking servers, which will make more of a difference than just more servers.
    (4)

  3. #3
    Player
    Xeonerable's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    270
    Character
    Xeonerable Fenrir
    World
    Balmung
    Main Class
    Lancer Lv 90
    SE better hope it does.
    (2)

  4. #4
    Player
    Mildoze's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    13
    Character
    Pessi Mystic
    World
    Brynhildr
    Main Class
    Black Mage Lv 53
    AS it is right now, I imagine they are not even running servers at capacity. If they have 50 worlds, 25 each, running at max(5k x 50=???), that would be way less than there concurrent user estimates from the night before the announcement of digital sales being suspended of 300k+. No, they say they can only limit things right now to help keep the servers from crashing. If they had given us more lobby servers to begin with this would likely be a much less drastic issue. I'd be willing to bet a major deciding factor in pop control is based solely on how much traffic is coming in from said server to the host/lobby server. But who knows really? This shit is waaaay about my paygrade.
    (0)

  5. #5
    Player
    HulaHoof's Avatar
    Join Date
    Aug 2013
    Posts
    17
    Character
    Hula Hoof
    World
    Behemoth
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Mildoze View Post
    AS it is right now, I imagine they are not even running servers at capacity. If they have 50 worlds, 25 each, running at max(5k x 50=???), that would be way less than there concurrent user estimates from the night before the announcement of digital sales being suspended of 300k+. No, they say they can only limit things right now to help keep the servers from crashing. If they had given us more lobby servers to begin with this would likely be a much less drastic issue. I'd be willing to bet a major deciding factor in pop control is based solely on how much traffic is coming in from said server to the host/lobby server. But who knows really? This shit is waaaay about my paygrade.
    5000 * 50 = 250 000

    Max concurrent connections S-E mentioned was 330 000 wasn't it?

    Now obviously servers aren't THAT simple, but essentially they are running at a buffer capacity to ensure they dont crash completely IIRC...
    (0)