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  1. #1
    Player
    InVizO's Avatar
    Join Date
    May 2013
    Posts
    108
    Character
    Invizo Stellar
    World
    Gilgamesh
    Main Class
    Conjurer Lv 50

    Anyone Figure out Proper Anti-Aliasing?

    I've been trying to force AA with sparse grid super sampling since its the only other AA supported with this engine. Anyone have a link or a picture of the nvidia inspector settings to achieve this? The older guides I have found from Beta P3 do not work anymore
    (0)

  2. #2
    Player
    InVizO's Avatar
    Join Date
    May 2013
    Posts
    108
    Character
    Invizo Stellar
    World
    Gilgamesh
    Main Class
    Conjurer Lv 50
    bump, still can't find anything that works on the net
    (0)

  3. #3
    Player
    Ifandbut's Avatar
    Join Date
    Apr 2011
    Posts
    10
    Character
    Ifandbut Linegod
    World
    Excalibur
    Main Class
    Lancer Lv 30
    I had a little success using SweetFX DirectX injector and forcing FXAA that way. However some settings were causing my game to crash so I have stopped experimenting until I can log in consistently.
    (0)

  4. #4
    Player Eric1987's Avatar
    Join Date
    Aug 2013
    Posts
    25
    Character
    Laduke Graham
    World
    Adamantoise
    Main Class
    Lancer Lv 46
    If you know any SweetFX settings at all let me know. Ones that work for you of course. Not just FXAA.
    (0)

  5. #5
    Player
    Koroem's Avatar
    Join Date
    Aug 2013
    Posts
    125
    Character
    Koroem Kha
    World
    Behemoth
    Main Class
    Lancer Lv 80
    0x004012C5 works for SGSSAA 4x
    0x004012A1 works for SGSSAA 4x and 8x but it is blurry.

    Both work with the release client. But both require a fair amount of gpu power since this game uses a deferred renderer.

    There was a discussion on this thread http://forums.guru3d.com/showthread.php?t=357956 around post 1200ish if I recall.
    (0)