yeah they do need to kick afk players it sad that they use the advantage to never have to log out so there server stays packed.
Yoshia is a fucking moron.
Not once has he mentioned that they will increase logins on the servers as 5000 is currently cap.
They will introduce new servers thinking half of the current population will hop into the new worlds BULL SHIT. As if we would having lvl 50 characters.
Come wednesday maintenance nothing will be fixed and I mean nothing.
1017 will continue and SE are too fucking cheap and having a moron lead them makes no sense at all.
Yoshida has already mentioned it was his complete fault and not seeing ahead with the numbers they had predicted now they face massive issues.
No will change to the new servers increase the fucking cap!!!
i agree increase the cap!Yoshia is a fucking moron.
Not once has he mentioned that they will increase logins on the servers as 5000 is currently cap.
They will introduce new servers thinking half of the current population will hop into the new worlds BULL SHIT. As if we would having lvl 50 characters.
Come wednesday maintenance nothing will be fixed and I mean nothing.
1017 will continue and SE are too fucking cheap and having a moron lead them makes no sense at all.
Yoshida has already mentioned it was his complete fault and not seeing ahead with the numbers they had predicted now they face massive issues.
No will change to the new servers increase the fucking cap!!!
Actually, Yoshida said that they are "actively looking into implementing such a feature", but that the server additions are top priority to them. There's no guarantee that it's going to happen any time soon, even after the addition of more Worlds.
Frankly I feel that we need some sort of communication as to what the addition of new Worlds is actually going to end up tangibly doing for the existing player base. Clearly they want to add spots for more players - I mean, sales have been quite high so far, and many people haven't been able to play whatsoever - but for those of us who already have characters, who are already playing on the ultra-populated NA/EU servers... where is the assurance that our issues will go away? I'm particularly interested in the following quote:
What does "World capacity" mean? This was never mentioned again in either of Yoshida's posts regarding the login issues. Is it the number of worlds? The number of active connections? I'd really like for the dev team to actually give us some transparency about their plans, considering we're all paying customers here....it was during the Early Access period that we had a clearer picture of the scope with which we would need to increase World capacity, and on the 25th of August began making preparations to do so significantly.
I hope I chose a server that will live.... if they keep adding servers instead of adding to its cap. it's going to create "low pop server" syndromeThat's never fun... The hype is going to die down after a while, so I hope I chose a good one. whew...
Any character moved to a new server would retain their items/level etc. This is something that has happened before with FFXI and that game has had an existing world transfer system for years since the last time they expander servers there. The only kicker with FFXIV is going to be the Free Companies. They can't do what they did in FFXI and just give the leader a fresh unopened linkshell. They need to be prepared to fully transfer FCs to the new servers. Also it pretty much isn't mechanically possible to increase server populations as there is only so many concurrent connections the hardware can handle.. That is the whole reason for implementing new Worlds. They haven't said how many they are adding so we'll have to see, but people are going to have to start actually logging out...
increasing the population cap should not be impossible, server architecture and server machines live on their expandability and even yoshi P has mentioned that they "link" server boxes per world. , if they chose to use hamsters in an excercise wheel then that is their problem. there are many ways to alleviate the population problem, they are choosing the most cost effective one. and that will in turn cause them to shoot themselves in the foot.Any character moved to a new server would retain their items/level etc. This is something that has happened before with FFXI and that game has had an existing world transfer system for years since the last time they expander servers there. The only kicker with FFXIV is going to be the Free Companies. They can't do what they did in FFXI and just give the leader a fresh unopened linkshell. They need to be prepared to fully transfer FCs to the new servers. Also it pretty much isn't mechanically possible to increase server populations as there is only so many concurrent connections the hardware can handle.. That is the whole reason for implementing new Worlds. They haven't said how many they are adding so we'll have to see, but people are going to have to start actually logging out...
I got to work during day time
After work only few hours to play
And weekend is my only free time
This weekend I spend over 3 hours seeing 2002 and 1017
It is utterly stupid system
Queuing is another fail system, I never saw my no. go beyond 22X, 23X
The over population is no news to them as they can predict from the preorder no.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.