Do you have any good tank macro discovered?
Share it here with us.
-Im looking for the mouse over macro but cant find it anywhere.
-Allso looking for the auto select target (nearest) when like using fast blade.
Regards,
Maxtorym
Do you have any good tank macro discovered?
Share it here with us.
-Im looking for the mouse over macro but cant find it anywhere.
-Allso looking for the auto select target (nearest) when like using fast blade.
Regards,
Maxtorym
Play for fun!
/macroicon "Rage of Halone"
/ac "Shield Swipe" <mo>
/ac "Shield Swipe" <t>
/ac "Rage of Halone" <mo>
/ac "Rage of Halone" <t>
I macro Shield Swipe over each component of the Halone emnity combo so that it always gets used rather than missed.
Make sure to macro Shield Lob with a mouseover as well so that you can tag a pather without leaving the boss in targetting.
/macroicon "Shield Lob"
/ac "Shield Lob" <mo>
/ac "Shield Lob" <t>
Alak Stromm of Myth on Behemoth.
www.mythguild.guildlaunch.com
its /ac "Fast Blade" <mo> (to use Fast Blade on whatever your mouse is pointed at)
and /nexttarget (will target your next target, and iirc its /previoustarget or something like that)
Actually, till lv43 im not using any macros. I tried the marking macro using /nexttarget, but found out that unless you have a clear view of what you wanna mark, it will show up the Signs window at some poing, so I prefer to do it manually. I dont find macros of much use to PLD, since sometimes I wanna Fast Blade mob 1 (after initial pull + threat), Savage Blade mob 2, Rage of Halone mob 3, then Fast Blade mob 1, Savage Blade mob 4, Rage of Halone mob 2. I just find it a little harder to follow a macro pattern as a tank.
Iskandar Emmerich - Behemoth Server
Here are some macros I used,
This macro targets enemies marked with signs 1-5 in sequence or assists your focus target (primarily for dps using Tanks as focus) or target nearest enemy if none :
/macroicon "Auto-attack"
/targetenemy
/target <attack5>
/target <attack4>
/target <attack3>
/target <attack2>
/target <attack1>
/as <f>
/facetarget
/wait 1
/battletarget
*/battletarget will target the closest enemy that is currently attacking you and it is added to prevent the targeting to be in limbo state as when enemy dies with sign attack1 still on, it will not fade off immediately thus it will always attempt to target 1, causing no targets to be selected*
This macro below is to quickly target and re-assign signs 2-5 in sequence to 1 to solve limbo signs problems (or you use it to assign attack1 to the target) :
/target <attack5>
/target <attack4>
/target <attack3>
/target <attack2>
/mk off <t>
/wait 1
/mk attack1 <t>
/target <attack1>
/facetarget
This macro below I used it to grab back enmity on "loose" enemy that went towards healer/dps by just using subcursor (using controller to play) without the need to manually select target (mouse users can use mouseover).
This will drop a Provoke and apply a Cross sign on target, then it will switch target back to your sign 1 but will lob a Shield Lob to the Cross marked target without changing targets, after all that, will remove the Cross mark. all these so you can continue gaining enmity on main target without too much targeting hassles :
/macroicon "Provoke"
/mk off <t> *replace <t> with <mo> for mouseover macro*
/target <t> *replace <t> with <mo> for mouseover macro*
/ac "Provoke" <t>
/wait 1
/enemysign cross <t>
/targetenemy
/target <attack1>
/wait 1
/ac "Shield Lob" <cross>
/mk off <cross>
Hope these help to start up our own macros needs~
How do you make the game stop with the "Not ready yet" spam when shield swipe isn't up? Not the chat filter, I already turned that off. I am talking about the bloop you get with the red notice in the middle of the screen.
I don't understand why you have those that I have underlined. I tried using the exact same thing and I get red letters that say/macroicon "Auto-attack"
/targetenemy
/target <attack5>
/target <attack4>
/target <attack3>
/target <attack2>
/target <attack1>
/as <f>
/facetarget
/wait 1
/battletarget
/target <attack5>
/target <attack4>
/target <attack3>
/target <attack2>
/mk off <t>
/wait 1
/mk attack1 <t>
/target <attack1>
/facetarget
unable to use /target <attack5> on that target
unable to use /target <attack4> on that target
unable to use /target <attack3> on that target
unable to use /target <attack2> on that target
unable to use /target <attack1> on that target
unable to use /as <f> on that target
Does it ONLY work in dungeons?
I edited your setup and got rid of those and now it does the same thing without the red letters.
Those are there to select signs that are marked from 1-5 in sequence. As the macro will fire down the list, the targets will get replaced by the lowest line available in this case if you have marked enemies with 1, 3, 5; it will select 1 and if 1 is dead/not available, it will select 3 and if nothing is marked, it will select the closest enemy.
This macro is made in mind for automatic quick accurate selection on marked and unmarked targets as I play using the controller so scrolling to the right target takes time. This macro can also be used by DPS but if you only need to select the closest enemy, I would suggest just using /targetenemy
/as <f>
this is to assist your focus target, in other words, it will select the target of your focus target. So if you are a DPS and wanted to attack what the Tank is attacking, set the tank as your focus target. I believe the default hotkey to do this is Shift+F
Forget to mention that it would help to disable error message display on chat settings due to the massive lines in these macros. Sorry >_<
Last edited by evilneko; 09-05-2013 at 09:19 AM.
If it worked without them, that means you didn't mark targets beforehand (i.e.: label targets as "Attack1"..."Attack5"). You'll need to have separate macros which include a line like:
where numerically you can go from 1-8 for Attack. There are others, but attack is an important one. You (and your party) will see those same numbers above the marked enemies and they will remain until death. Marking is a great way to keep your party on the same page so that you all know which monster is "next"./mk Attack1 <mo> (mk for marking)
@evilneko Thanks for the clarity!
@Babylyn90 and you too, thanks!
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