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  1. #51
    Player
    Jennavieve's Avatar
    Join Date
    Sep 2013
    Posts
    3
    Character
    Morgyn Lefaye
    World
    Malboro
    Main Class
    Arcanist Lv 26
    Quote Originally Posted by Crescent_Dusk View Post
    - The 2.5 sec GCD triggering for DoT's increases our ramp up time, which is already too high. It takes 7.5 seconds to start doing your full DPS. This is not the case for the other classes. DoT's and instant spells should be on a separate 0.5 sec cd or off the GCD entirely.

    - The pet's command set, while good potentially, is hampered by the GCD as you cannot command while casting or under the GCD. This is pretty important as some instantkill spells are somehow affecting pets, yet we can't command the pet to move in time.
    Great post! I especially agree with these points. I often find myself wanting to direct Carbuncle to use his pushback as an interrupt but because I can't command him while I'm casting, the attack I was trying to interrupt goes off before I even have a chance to do anything about it. It's very frustrating.
    (0)

  2. #52
    Player
    Luveria's Avatar
    Join Date
    Sep 2013
    Posts
    1
    Character
    Luveria Durant
    World
    Sargatanas
    Main Class
    Arcanist Lv 23
    Sorry to not contribute much, just wanted to say I love this thread. Thanks for everyone's thoughtful input. I was a career SMN in FFXI and plan to stick with it here. So far I am really enjoying the extra mental dexterity required to flourish. FFXI Summoner was far too simple in my opinion.

    I agree with the poster that mentioned that it feels like a Warlock from WoW, I agree with that observation.

    So far SE has been much more transparent with things and has generally been more responsive, so I think a small leap of faith in waiting for an update is important. But this dialogue to talk about our thoughts is important too, so the devs have angles to work with.

    I just hope there is a dev out there whose main class is Summoner too. =D
    (0)

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