Final Fantasy 13 seems to appeal to a different player base than their original player base
Final Fantasy 13 seems to appeal to a different player base than their original player base
Just because a game sells 6 million titles does not make it good. I bought the game first week and I didn't like it, just because I bought it didn't make it a good game, it sold 6 million copies because it had "Final Fantasy" before it. I didn't call it the worst game ever, but they did cut out all the exploration until the last 20% of the game............(thats really all I can say)
Sorry dude, crappy games don't sell 6 million copies.
Also, the "lack of exploration" argument is very, very weak. There's no exploration in the vast majority of the previous FF games either. You can "wander the world"... but it doesn't get you anywhere. It's either just a bunch of random encounters while you see the mountains, forests and deserts they used as filler, or you find the rare town/city that you're not supposed to go to yet and are locked out of all the content.
There is no exploration. The "world map" is just there to give you the illusion. What they did in FFXIII was essentially "zoom in" on the characters. So instead of having a 3rd person and "orbital" view, you just have 3rd person.
I guess the question here is, is a new player base necessary. They're assuming this new playerbase A) will buy more copies, B) no new players would be attracted to the old game. (this can't be true since a lot of people buy the remade FF's on DS, and a lot of these people had never played the title previously)
Its like what they did with FFXIV, instead of going after WoW or whoever's playerbase, they first should of tried to take XI's playerbase [which they haven't actually, XI's playerbase is growing and is making people wonder what its life expectancy really is, they're adding new content to it also which will prolong it]so they could have people pay for this game, and then go after a new target. Alienation of your actual fans is a bad business strategy no matter how you cut it.
The worst thing about FFXIII wasn't the gameplay, LOL. It was the annoying, sappy, shmaltzy, sentimental drivel that they used as a basis for the story, not to mention the ridiculous final boss fight that made absolutely no sense.
And how many times can Final Fantasy characters use the expression "I was just running away" before it gets really repetetive and annoying.
Every single game there always has to be one tortured emo kid that is "just running away" and ends up facing his problems. It's retarded. It was okay when Shinji Ikari did it in Evangelion, but now that every single character has the same sob story, I'm sorry, but nobody cares anymore.
Lightning was an interesting character, hiding behind her macho facade, but did she have to spell it out for us?
The whole thing was just so laboured and contrived and it annoyed me to death. Like it actually killed me.
I beg to differ dude, in almost every other FF title you could go inside a town, you could walk across a map area and grind mobs anywhere, you usually chose to do it outside the dungeon you needed due to mob difficulty. In XIII they treated you like an idiot...this I'll say is because they didn't give you the whole battle system right away. I would of got the freaking battle system with the first mock fight, it wasn't that difficult. There was no backtracking in that game and the only npc you could talk to was a little floating sphere. You may disagree, but there are at least 20 forums on the internet that list these same problems, and sure there are 20 forums that list you're argument, I still honestly believe at least 3 million of those sells are just "new ff omg I played all the ffs, i'll buy this one". You may not feel like XIII was that crappy but honestly I don't want to pick up another FF title if they are going to deviate from what I previously liked, that is my problem, just like its your problem if you want to keep playing them.Sorry dude, crappy games don't sell 6 million copies.
Also, the "lack of exploration" argument is very, very weak. There's no exploration in the vast majority of the previous FF games either. You can "wander the world"... but it doesn't get you anywhere. It's either just a bunch of random encounters while you see the mountains, forests and deserts they used as filler, or you find the rare town/city that you're not supposed to go to yet and are locked out of all the content.
There is no exploration. The "world map" is just there to give you the illusion. What they did in FFXIII was essentially "zoom in" on the characters. So instead of having a 3rd person and "orbital" view, you just have 3rd person.
And this is just personal, it differs from person to person, but I agree with the previous poster who talked about the characters, I did not get emotionally attached to any of these characters. Seriously Japan, I'm black and I am tired of the racist black guy with a fro, it was ok with DBZ back in the day, it is no longer ok. I'm also tired of Hope in general, I wanted him killed off (just my opinion again, I hated his whining about his stupid mom who let go, SHE LET GO, so should hope lol)
Last edited by zaviermhigo; 04-18-2011 at 04:35 PM.
Just because a game sells 6 million copies dose not make it a good game, and please never make that correlation. The Final Fantasy Franchise is a gaming power house with tradition, and expectations. I am one of those people who bought Final Fantasy XIII because it was a Final Fantasy much like I'm sure the majority did. Shortly after my purchase of the Final Fantasy title I realized it was different crap from Final Fantasy XII but still crap. Square Enix has so far in my book made 3 blunders Final Fantasy X-2, XII, and XIII needles to say Im not buying Final Fantasy XIII-2, i learned my lesson.
Edit: Ever since the merger of Square and Enix to make the crap tastic team Square Enix we have not seen a good Final Fantasy outside of a few decent FF games.
Square had classics like Chrono Trigger, Chrono Cross, Secret of Mana, Seiken Densetsu 3, Xenogears, Brave Fencer Musashi, Parasite Eve, Parasite Eve 2, Saga Frontier, Romancing Saga, Vagrant Story, Kingdom Hearts, and of course FF. what the hell has Square Enix done that will be as memorable as those titles, for me that just one game Final Fantasy XI...
Last edited by Bled; 04-18-2011 at 04:50 PM.
Actually, in every past FF free roaming was a mirage. You could roam around, but you were very dependent to the veicles you had in that moment. that's mean, until you get airship, it's a fake free roaming sice you can't go truly everywhere.
In most western rpg instead, you could go everywhere from the beginning, if you can survive :P
Btw, the hell is this topic for ? <_<
true strike. exactly what I was trying to say. Square enix has not made a good FF title in my opinon, Squaresoft on the other hand has. FFX was the last squaresoft rpg, and FFXI was the last squaresoft FF title. After XI, everything is square enix. I don't hate enix actually (dragon warrior monster I and II are some of my favorite, I can't put my finger on why the merge would effect it at all, I just noticed that the good games were made under squaresoft in my opinion.Just because a game sells 6 million copies dose not make it a good game, and please never make that correlation. The Final Fantasy Franchise is a gaming power house with tradition, and expectations. I am one of those people who bought Final Fantasy XIII because it was a Final Fantasy much like I'm sure the majority did. Shortly after my purchase of the Final Fantasy title I realized it was different crap from Final Fantasy XII but still crap. Square Enix has so far in my book made 3 blunders Final Fantasy X-2, XII, and XIII needles to say Im not buying Final Fantasy XIII-2, i learned my lesson.
I was rather disapointed with FFXIII. Ok, the graphics were top notch, but that doesn't make up for lack of story-line.
Also, the whole Linear thing has never worked for me in regards to FF games. It didnt work with FFX, STILL didnt work with FFXIII. There was a major lack of side-quests. The ones they offered were repetative and gave nothing extra to any aspect of the game.
On the plus side, the music was nice, and they had an interesting twist on the fighting system which kept it fast paced and enjoyable.
I truely hope the FF series gets back in touch with its roots.
Kimiko x
The FFXIV fail launch is the best thing that has ever happened to SE, they now see how outdated they were becoming, they have halted launches on all of there upcoming titles to review the game and to see if they can improve it. They have started giving feedback and listening to there fan/player base, hell they have created official forums for us to voice our opinions on!!
Hopefully FFXIV can get better its going to be a long road to recovery but they are basically redesigning an entire game graphics aside. Good Luck SE.
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