Yeah I don't really understand the point of the time limit. It should also be variable, for later dungeons it should be higher at least, especially if it's the first time someone's run it (they need more time to learn the mechanics, eg).
Yeah I don't really understand the point of the time limit. It should also be variable, for later dungeons it should be higher at least, especially if it's the first time someone's run it (they need more time to learn the mechanics, eg).
I would understand timers on hard modes etc that you wouldn't be pugging, but in random dungeon finders i think it is a huge negative.
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