MeowyWowie,
Thank you for posting this!
And the city attack idea was fascinating to read. I'm sure SE will continue to add to and improve FFXIV. ^^



MeowyWowie,
Thank you for posting this!
And the city attack idea was fascinating to read. I'm sure SE will continue to add to and improve FFXIV. ^^

Yes....HNM camps you! The whole sitting around to claim a monster is a silly idea to me. The giant dragon lands and flails out it's tail and knocks over a party, while it starts eating an adjacent party. If it's a bunch of newbies...they get eaten. If it's a bunch of r50s, they get composed and try to vanquish it. Many of the play styles/ideas advocated for around the forums are just uninspiring and predictable. These are great ideas and would love to see more people thinking like this.



Great idea, but as JayvirDeforte said I can't see it being implemented, too bad really
Come on SE prove me wrong :P
I think these are excellent ideas, good read, nice post !
I always thought it would be cool to see a huge NM suddenly land in one of the lower level zones so new players could actually see one. As cool as it would be to have it suddenly start tearing the place up and killing everything in sight until a large group of people could mobilise on it, I don't know if SE could do it. I think a lot of lower players would be angry if it swooped in a started one shotting them, I'm sure many would still like to see something like this though, have to make it a pretty rare occurrence though so when it did happen it would be pretty special.

There used to be Peiste's directly outside the gates of ul'dah that would one shot you - sadly they are gone...I always thought it would be cool to see a huge NM suddenly land in one of the lower level zones so new players could actually see one. As cool as it would be to have it suddenly start tearing the place up and killing everything in sight until a large group of people could mobilise on it, I don't know if SE could do it. I think a lot of lower players would be angry if it swooped in a started one shotting them, I'm sure many would still like to see something like this though, have to make it a pretty rare occurrence though so when it did happen it would be pretty special.
Seems like rare events with challenging battles is a great way to introduce rare gear - SE just needs to think ahead of and beyond the mechanics they've used in older games.



They could have NPC Thamaturge and Conjurers making shield like in the Limsa opening where low rank players could seek refuge LOL.
Thanks for all the comments everyone. I personally don't think this is beyond Square's ability to implement this type of content, the game itself is certainly capable of it. And if the really wanted to take it to an extreme they could have some of the battles take place within the cities themselves, and have the NMs actually destroy parts of the city, making players have to dodge falling debris in the heat of battle. And after it's all over, all the crafters in the city work together to rebuild it, perhaps finding rare materials for some nice crafting gear in the process. Also, I like the idea of have NPCs, or even PCs casting AoE shield like buffs like Jinko mentioned to protect low level players.
But this is probably beyond the capabilities of FFXIV, and perhaps the genre itself, we can still dream tho I guess :P Anyways, if anyone from SE happens to read this feel free to use my ideas if you wish, though they're hardly suggestions. I just want to show that there's no reason we can't all have fun in one game.
Edit: After reading Drazzan's post, it reminded me that Uldah's opening scene did in fact have a Goobbue set loose in the city and destroy parts of it, so who knows..
Last edited by MeowyWowie; 04-19-2011 at 09:34 AM.

Very good Idea. I think perhaps Square Enix will take some form of ideas from this.
I played in the Alpha & Beta of this game, and when the Launch Trailer hit:
http://www.youtube.com/watch?v=S_n-2xacjVw
There was something that really sparked my interest, something that made me think they had kept it hidden from us.
That was the fact we could see in this that NPCs were walking around the city and interacting with one another. Sadly this is only present in Cutscenes and such. I think it is a very missed opportunity as it really makes the world feel alive. In the Ul'dah opening you see the parade, you see crowds of people getting excited, but you also see people sleeping in alleys and such. Both ends of the spectrum presented to the player in the video.
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