There is no point to keybind my pet bar for now as its almost useless, I only need to manual cast embrace and heel/move.I dunno I find it annoying. But you can keybind the pet bar if you really wanted to. It's in the keybinding menu along with all your other action bars. Solves that problem easily. The only reason I don't do it is because I want to use keybinds for my pet that I have on one of my main bars so spreading out the keys between two bars would look weird and mess me up too much, not to mention it would screw up my other jobs.
Ya if i could manual cast whispering dawn and fey illumination whenever i wanted i'd be a happy bunny. But no eos just waste it at start of fight, and all these whms just say deal with it sch is op and dont need any sort of fix.
Altho i have seen multiple titan and bahamut pts stack whms. I have not seen any stack sch
Last edited by sharazisspecial; 09-06-2013 at 05:06 AM.
If I could macro it to casting the spell then re-entering steady stance I would be ok with it. Or if they fixed the obey command for fairy.
Edited to reply to post below, dumb post limit- that is what obey SHOULD do if I understand it, use only basic ability on it's own and allow you to command the others.
Last edited by Tersia; 09-06-2013 at 05:25 AM. Reason: response post limit


I have seen groups take scholars over whms. Buff whms!Ya if i could manual cast whispering dawn and fey illumination whenever i wanted i'd be a happy bunny. But no eos just waste it at start of fight, and all these whms just say deal with it sch is op and dont need any sort of fix.
Altho i have seen multiple titan and bahamut pts stack whms. I have not seen any stack sch
See what I did there?


Because prevented damage is always superior to healed taken damage.

not really... having played numerous online games i prefer stonger heals to to absorption heals.. Between FF11, FF14 (both versions), Phantasy star, Aion, Guild Wars, everquest, and tons of free to play like shaiya, rappelz, free world int (ones that actually have healing classes)... and in all of them i talent (if able) to all solid heals and no absorption shields. besides absorption isnt healing.. its ABSORPTION... im sure thats a shock to some of you..
Yes, absorption is not healing. In fact, as Apollo said, it is better than healing.not really... having played numerous online games i prefer stonger heals to to absorption heals.. Between FF11, FF14 (both versions), Phantasy star, Aion, Guild Wars, everquest, and tons of free to play like shaiya, rappelz, free world int (ones that actually have healing classes)... and in all of them i talent (if able) to all solid heals and no absorption shields. besides absorption isnt healing.. its ABSORPTION... im sure thats a shock to some of you..
Absorption gives you two important abilities regular heals wont ever be able to match:
- Ignoring boss mechanics. With a decent absorb shield up, players are able to take hits that should (in theory) oneshot them. Especially important in fights with lots of AE in combination with heavy single target hits.
- Burst healing before damage happens. Usually (no matter the MMO), boss damage happens in spikes. Typically, large parts of boss fights will have relatively low damage done to the party, followed by periods of heavy damage or periods in which healing is made difficult/impossibly due to som mechanic. In these situations, being an absorb healer means having the MASSIVE advantage of being able to do some 'healing' before the damage happens, which hugely faciliates topping off the group during or after the damage period.

LOL a SCH shield is nothing compared to SS... especially on the tank, Those pathetic shields will never be worth it in endgame.Yes, absorption is not healing. In fact, as Apollo said, it is better than healing.
- Ignoring boss mechanics. With a decent absorb shield up, players are able to take hits that should (in theory) oneshot them. Especially important in fights with lots of AE in combination with heavy single target hits.
- Burst healing before damage happens. Usually (no matter the MMO), boss damage happens in spikes. Typically, large parts of boss fights will have relatively low damage done to the party, followed by periods of heavy damage or periods in which healing is made difficult/impossibly due to som mechanic. In these situations, being an absorb healer means having the MASSIVE advantage of being able to do some 'healing' before the damage happens, which hugely faciliates topping off the group during or after the damage period.

Wat. Stoneskin gives an average, 5100hp~ tank a 950~ shield at a 3s cast time. My average Adlo with Darklight/Ifirt heals for around 600 on a 2s casttime, so 600 healing and a 600 shield. Erm.
Yeah as a SCH I felt I needed Much Stronger heals yesterday when 3 guys from Shiva let me tank the adds in AK at last boss, and then complained that the DPS were dieing while I was healing the tank, and then tank dieing whyle I as healing the dps, Huehuehue.
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