Page 3 of 6 FirstFirst 1 2 3 4 5 ... LastLast
Results 21 to 30 of 55

Thread: 100%? You FAIL!

  1. #21
    Player
    Speeral's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    263
    Character
    Speeral Olbodra
    World
    Hyperion
    Main Class
    Conjurer Lv 70
    it makes sense you ever finish making something and it was just unusable at the end?
    same theory here yes the items is done but its just crap so garbage it goes.

    Bayohne my question is with all these bothced synths, where do all the garbage items go?

    because I don't see any landfills in eorzea!?

  2. #22
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    All we can do is train to get to a higher rank than the recipe, because we know crafting stats dont help.....
    (0)

  3. #23
    Player
    Laughlyn's Avatar
    Join Date
    Mar 2011
    Posts
    1,350
    Character
    Hale Storm
    World
    Masamune
    Main Class
    Archer Lv 70
    Quote Originally Posted by Bayohne View Post
    so you can tackle those tough crafts without having an epic last minute struggle at the very end.
    lmfao, that was so well put.

    Cuz thats how it actually feels sometimes.

    GJ Bayohne!

    Made my night. ^.^
    (1)

    I used to be Noomy...then i took shiva's Hail Storm to my knee...

  4. #24
    Player
    Join Date
    Mar 2011
    Posts
    4,948
    100% complete means 100% complete. This really should be changed.
    (0)

  5. #25
    Player
    Sorel's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    703
    Character
    Sorel Evans
    World
    Ragnarok
    Main Class
    Blacksmith Lv 38
    0 durability means 0 durabilty.

    I understand the fustration, but semantics alone will not win this argument. If we can show that this is detrimental to the economy or player-base, then we can have a chance of changing the mechanic.
    (3)

  6. #26
    Player
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,244
    @Bayohne, I agree with the others. 100% complete means the item is complete, no if, and or but about it. It can't be that hard of a fix to change this, I rather bust at 99% then 100%.
    (0)

  7. #27
    Player
    Len's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    626
    Character
    Len Orlan
    World
    Excalibur
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Bayohne View Post
    The best advice I can give is train, train, train so you can tackle those tough crafts without having an epic last minute struggle at the very end.
    Thank you for that pearl of wisdom.
    (1)

  8. #28
    Player
    Nabiri's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,164
    Character
    Khaien Akiyama
    World
    Balmung
    Main Class
    Ninja Lv 70
    I always felt it made sense. durability 0 = item crumbles. lol :3
    (2)

    ~She gave her heart to a falling star~
    ~~~~~~
    If he's not here, then where?
    ~~~~~~
    ~Been searching for my Afterman~

  9. #29
    Player
    Sorel's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    703
    Character
    Sorel Evans
    World
    Ragnarok
    Main Class
    Blacksmith Lv 38
    Quote Originally Posted by Dargoth_Draconia View Post
    @Bayohne, I agree with the others. 100% complete means the item is complete, no if, and or but about it. It can't be that hard of a fix to change this, I rather bust at 99% then 100%.
    Here's the thing though, if you get 100% one of two things happens. You just get to "Finish", or you get to "Touch Up" and go for HQ. You are still at 100% but if you go too far with the Touch-Up process you can still bring the item down to 0 durability and destroy it ... as the system currently works.

    The change that is being asked for would also change that HQ Touch-Up process. It would give no risk/reward for attempting HQ, it would be all reward, and no risk because if you fail, you still get a NQ item. I'm not saying that that would be bad, but it should be taken into consideration.
    (4)

  10. #30
    Player
    Sigmakan's Avatar
    Join Date
    Mar 2011
    Posts
    877
    Character
    Sigmakan Kaph
    World
    Hyperion
    Main Class
    Ninja Lv 80
    Lol @ train, train, train

    There really is very little skill in the crafting game. The abilities aren't potent enough to make a major impact. Luck and craft rank are still the main parameters in determining success or not. There is a bit more involved when trying to HQ, but luck is still a HUGE factor.
    (0)

Page 3 of 6 FirstFirst 1 2 3 4 5 ... LastLast