Quote Originally Posted by Sigmakan View Post
Lol @ train, train, train

There really is very little skill in the crafting game. The abilities aren't potent enough to make a major impact. Luck and craft rank are still the main parameters in determining success or not. There is a bit more involved when trying to HQ, but luck is still a HUGE factor.
I beg to differ on abilities that do not make a major impact. If I did not have my 'Hand of the Gods' ability it would be much harder to do synths that give me the most sp for whatever I'm working on. Same goes with 'Elemental Appeal'. Without that slight buffer that will keep an element from going unstable (even for only a short period of like 3 or 4 turns), I'm sure I would have failed many more times along the way. Also, the more quality based abilities you get the more you can stack that HQing luck in your favor. I agree there are some issues with the synthesis process, but do not count abilities out as if they do nothing!