I think that the current fate system should increase and decrease in difficulty depending on the amount of players that entire the circle of the fate. As it is now, it's either nearly impossible to complete alone or with large amounts of players, nearly impossible to gain any rewards from it.

By implementing this change some players won't feel the need to walk away from fates that have no one else doing them and could in fact solo it if they wish if no one else is going to show up to participate.

Then theirs the other side of the coin where having too many players would cause some players to not even be able to accomplish the task because it was finished too quickly and then turns into a battle of which party can complete it faster then the other parties.

Of course certain fates should still retain the mentality of requiring multiple people to complete such as area boss battles. Any other thoughts on the subject?