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  1. #11
    Player

    Join Date
    Mar 2011
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    インドネシア語
    Posts
    2,251
    i hope you do know you can put 2 lines in a macro.

    /aoe on
    /ac "Cure III" <t>
    tada you get your curaga

    /aoe off
    /ac "Cure III" <t>
    tada you get your single target cure

    inb4 "BUT ITS NOT CURAGA GODAMNIT"
    (0)

  2. #12
    Player
    Impulse's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    346
    Character
    Dashe Voln
    World
    Excalibur
    Main Class
    Monk Lv 100
    Quote Originally Posted by Xeno View Post
    Separate the spells please.

    Cure I,II,III

    Curaga I,II,III

    etc.
    Fun fact: Curaga was only AoE only (or full party in terms of the single player FF games) in XI.
    Cure/Cura/Curaga (aka Cure 1/2/3 up until 8) tended to be both single target and full party spells depending on what you toggled for that cast.
    (0)
    Last edited by Impulse; 04-18-2011 at 09:51 AM.

    XI: Shadowtaru (Alexander) Manifest (Shiva) Volnaru (Asura)
    1.0: Delirium Impulse (Mysidia Gungnir)
    ARR: Dashe Herate (Sargatanas) Dashe Voln (Excalibur)

  3. #13
    Player

    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    243
    Quote Originally Posted by Xeno View Post
    Separate the spells please.

    Cure I,II,III

    Curaga I,II,III

    etc.
    I wish they would.
    (0)
    I rip the axe from the head Covered in blood and brains Leave the body lying dead Ready to strike again
    My sword cuts through clothes and skin Like a hot knife cuts through snow I smile as the bastard screams When I twist my sword
    Sword in my hand Axe on my side Valhalla awaits me Soon I will die Bear skin on my back Wolf jaw on my head Valhalla awaits me When I'm dead

    Viking Job Please!

  4. #14
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah - Wutai
    Posts
    518
    Quote Originally Posted by Impulse View Post
    Fun fact: Curaga was only AoE only (or full party in terms of the single player FF games) in XI.
    Cure/Cura/Curaga (aka Cure 1/2/3 up until 8) tended to be both single target and full party spells depending on what you toggled for that cast.
    Fun fact: I've played other Final Fantasies other than XI. It's an easier system than having to switch aoe on/off hence the suggestion with nothing else better to call it.

    Quote Originally Posted by BruceyBruceyBangBang
    Okay, now you're just pissing me off.
    Sorry?
    (0)

  5. #15
    Player
    Impulse's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    346
    Character
    Dashe Voln
    World
    Excalibur
    Main Class
    Monk Lv 100
    Quote Originally Posted by Xeno View Post
    Fun fact: I've played other Final Fantasies other than XI. It's an easier system than having to switch aoe on/off hence the suggestion with nothing else better to call it.
    It's really that hard to make a macro or tap a single button before casting? I've never had such issues and I never heard any complaints up until today. Why does everything have to be "easy" and XI-like?
    (0)

    XI: Shadowtaru (Alexander) Manifest (Shiva) Volnaru (Asura)
    1.0: Delirium Impulse (Mysidia Gungnir)
    ARR: Dashe Herate (Sargatanas) Dashe Voln (Excalibur)

  6. #16
    Player
    Razzle's Avatar
    Join Date
    Mar 2011
    Posts
    749
    Character
    Razu Erisu
    World
    Omega
    Main Class
    Conjurer Lv 70
    This is a serious problem, especially with how the game is designed and the silly claiming system... THM mobbing everything with their huge range, and I don't blame them. Took me a while to get use to spam /AoE on and off at the right time, but it's very easy to make a mistake.

    Telling people "loz0zl! maibe u shud just plai dift clas" is wrong. This is game control we talk about, and it's lacking in that part ( > . >

    Simple Solution:

    Have the Area of Effect button save individually for each skill.

    For example: If I turned AoE on for cure, and after I was done using Cure, I proceeded to cast Fire on one target. The /AoE on option would not carry on from Cure to Fire (/AoE will be off as default, but if I wanted to cast Area of Effect I would have to turn it on for Fire specifically)

    If I needed to cast Cure again, the /AoE on would save (since last time I used Cure, I had /AoE on), even though I had it off for Fire.
    (0)
    Last edited by Razzle; 04-18-2011 at 10:40 AM.

  7. #17
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah - Wutai
    Posts
    518
    Quote Originally Posted by Impulse View Post
    It's really that hard to make a macro or tap a single button before casting? I've never had such issues and I never heard any complaints up until today. Why does everything have to be "easy" and XI-like?
    Not difficult, just annoying. It wouldn't make it easier either, just less stupid.
    (0)

  8. #18
    Player
    Join Date
    Mar 2011
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    3,208
    umm more spells = forced macros anyway
    Since not all your spells can fit in the action bar.
    And based on what ppl said you can toggle it of completely and just use single spells. And that if you have to aoe just macro it.

    Honestly though you guys are gettinh silly with the u don;t play" stuff. Its like you guys think I never played an mmo before Kinda making me laugh alot now. Thanks :3
    (0)

  9. #19
    Player
    Impulse's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    346
    Character
    Dashe Voln
    World
    Excalibur
    Main Class
    Monk Lv 100
    Quote Originally Posted by Kilta_Firelotus View Post
    umm more spells = forced macros anyway
    Since not all your spells can fit in the action bar.
    And based on what ppl said you can toggle it of completely and just use single spells. And that if you have to aoe just macro it.

    Honestly though you guys are gettinh silly with the u don;t play" stuff. Its like you guys think I never played an mmo before Kinda making me laugh alot now. Thanks :3
    Please... stop posting until you actually play. If a spell isn't on any of your action bars, you can't even use it. All you have is what you see on here/Core/Eorzapedia/whatever other fan sites exist.
    (0)

    XI: Shadowtaru (Alexander) Manifest (Shiva) Volnaru (Asura)
    1.0: Delirium Impulse (Mysidia Gungnir)
    ARR: Dashe Herate (Sargatanas) Dashe Voln (Excalibur)

  10. #20
    Player
    Evangela's Avatar
    Join Date
    Mar 2011
    Location
    グリダニア
    Posts
    4,361
    Character
    Evangela Monterossa
    World
    Balmung
    Main Class
    Ninja Lv 90
    It's not hard to toggle before using skills but it's an unneed step, waste of time and not fun to do

    didn't we want to improve the battle system to have more fun?
    (0)

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