Quote Originally Posted by Lyein View Post
We had a minigame/ QTE in 1.0. People complained and they took it out. Now you just... select your item.
V1's was super slow, it would take 5 minutes to mine one node, and everything you got was RNG. All V2 needs to "fix" this is to shuffle the positions into quantities (eg if you have a higher rank DoL you either get 1xitem at 100% or 2xitem at 60% or something)

Quote Originally Posted by Gilthas View Post

Instead of making Miner and Botanist even more pointless by making it super easy to level you guys should have focused more on making crafting and gathering classes worth a damn at endgame instead of borderline useless.
I'll agree that crafting seems to be completely pointless since everyone can just buy non-HQ gear from NPC's. How about making the NPC's actually "buy" the items from retainers for the best price passed along to the player when an item is bought from a NPC?