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  1. #51
    Player
    DonC's Avatar
    Join Date
    Mar 2011
    Posts
    23
    Character
    Gaz Stark
    World
    Ragnarok
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Betelgeuzah View Post
    "Since you are supposed to group, needing a group is the restriction.
    Actually, the restriction is with the primary means of leveling allowing you to personally start and complete 8 leves in a 36 hour period. Yes, you get a high amount of exp in 1 sitting but once it is done you can no longer do them. This creates boredom and no desire to login. Yes you can do other stuff like crafting but you are being forced to do so in a sense. All MMO's I have played allow me to login, pick a job and exp it to my hearts content whereas FFXIV doesn't. You could do Behest all day but the wait between them is again boring and restrictive.

    Once the Battle system has been overhauled and endgame content implemented, SE really do need to re-evaluate the nature of leveling and how most players will get bored like they have previously. If SE are intent on having us level with Leves then they should remove the hard cap of 8 leves, regardless of possibly reducing the exp, and allow 'limitless' exp that can be gained quicker (and more of it) with better equip/skill. If group A can do 20 leves in their time with poor equip then Group B should be able to do 30 with better equip. They would gain more exp fairly which creates a fun challenge.

    Personally I would just prefer a party system like FFXI on world mobs but would go with Leves if they were done correctly. Hell why not have the option to do both. (Yes I know you can currently grind on world mobs but it is dreadfully boring grinding weak mobs for low SP).
    (0)

  2. #52
    Player
    Naylia's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    464
    Character
    Naylia Petrova
    World
    Sargatanas
    Main Class
    Lancer Lv 60
    The discussion around Fatigue is moot at this point. Yoshi has already stated that they are looking at removing it in the time frame when they make the adjustments to the battle system and introduce dungeons. He's acknowledged that we need to let people play their characters the way they want and not have a forced incentive to multi-class rank up.
    (0)

  3. #53
    Player
    Join Date
    Mar 2011
    Posts
    1,387
    As long as they keep trying to maintain the guildleve system, their hands will be tied.
    (0)

  4. #54
    Player
    DonC's Avatar
    Join Date
    Mar 2011
    Posts
    23
    Character
    Gaz Stark
    World
    Ragnarok
    Main Class
    Marauder Lv 50
    An example of what I believe would be your standard player:

    I quit playing awhile back and I really enjoyed the game for the most part. The area’s that annoyed me the most was the leveling. It seemed like SE just wanted to hold us back so much that leveling past 25 was just a wall.

    I have read a lot about the changes that are coming and I am getting excited about the class changes and combat changes. I do want to get back to playing, but I want to know how the game currently is as regards to leveling.

    Can you level at a reasonable speed? Can you group/solo effectively? Those things were just so annoying to me when I playing awhile back. I couldn’t play with friends, because the SP was just so low for some vs others. Then they changed it and it was just a grind fest of low level mobs.

    So how is it?
    This is a post from here: http://www.ffxivcore.com/topic/30649-leveling-up/. I think this would be common among lots of players, I know I feel the same and this hasn't changed very much since the release of the game. Leveling is still quite poor and the responses to give credit to this point..
    (0)

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