The reality is the exact same it was in XI. You didn't group up with "your friends or LS" for the good majority of the time. Guildleves are no different. As far as they are concerned, nothing stops you from doing exactly what people did in XI- group with strangers. Yes, a better party search is needed. Yet there is no sense to temporarily 'fix' the problem when a better party search is coming either way that would, with your suggestion, raise even more problems.The concept of grouping with an unlimited amount of people for never ending guildleves is asinine. The reality is you group with your friends, your LS mates, or a pick up you happen to meet up with. You do your leves, and go on your way. YOU are left with 0 content until those timers are reset unless SOMEONE ELSE has not consumed their content yet.
People grouped in MMM just as well as any other. And that content wasn't even the primary content for people to exp on. That content only had one run per person per day and it still worked. There is nothing, I repeat, nothing, about this system that is different. Of course you need a combat and group system as well as search that supports this kind of progression (something that XI had)- and those are the problems that need to be dealt with.
I do not have to cling to an LS to get something done. Maybe you do, at this point in the game's life, but if this is what the game is going to be like then it is going to be a dead game and there is no need for further discussion. There will either be much more people to play with, or the game will die. And when there are more people to play with, there are groups who want you to join them. All you need is something light to do in-between if you have to wait. And when you can make up a system that is available to you whenever you want and has a party focus, come and tell us about it- you've hit a goldmine. Dungeon finder is not acceptable.Lets propose this: You've done your leves already, And someone from your LS says "hey lets do some R30 leves" You want in on this obviously. But 7 other people in your LS pipe up and say "I have R30 leves available." Now why would that person choose to invite YOU over someone who can net them more XP?
Why should content designed for parties and casuals with little playtime be available whenever? They are available when the conditions for the content have been met. This is the case with any group content you can come across. Every single one of them.
I know it's hard to try to interact with strangers on the interwebs but I sure you can if you try. The world doesn't revolve around your bff's or your linkshell. How does one make new friends? Not by sticking to his own little group all the time, that's for sure. You get no sympathies from me, and hopefully not from developers either. "I play an MMO so I can just stick to my own company all the time."
Yes, I do get it.
Ah yes, fields of valor that gave you maybe 10% of the SP as opposed to a single leve. You could do your leves, then go grind mobs for 8 hours, and you'd still be better off than doing all the FoV available to you.But take Fields of valor for example.
"But I want to do more mundane tasks for exactly the same reward! DO YOU GET IT?"
You want everything to revolve around your LS and friends. I get it. I don't agree. I am disgusted. If you don't want any outside interaction aside from your friends, you get no sympathies from me. I hope that SE will never, ever do what you are proposing. We don't need closed off communities, Japanese playerbase is more than enough for me.