Quote Originally Posted by ChiefCurrahee View Post
If you turn down the restriction from a 36 hour reset to a 2hr reset, magically you've created more content for people to do.
"I don't know anything about game design".

Do you seriously fail to realize that when they reduce the cooldown from 36h to 2h, they will also adjust the SP rewards accordingly? Instead of having to do 8 leves in 36h to acquire, say, 30k SP, you now have to do 144 leves in a matter of 36h to acquire the same amount of SP. S-E controls how fast we can level, and if one variable is changed, the others must be adjusted just as well. If they have determined that in 36h and by doing 8 leves you can get 30k SP, you are still going to get 30k SP after the changes are done in a matter of 36h. Your suggestion is so bad that my pupils are bleeding out of my eyeballs.

You're allowed 8 quests every 36 hours. Period.
Similarly to how you are allowed to do one MMM run per 24 hours. Period.

Oh, wait. You can do as many as you want as long as you are in a party with someone who hasn't depleted his daily run yet!

Oh man, how could we take that approach and apply it to XIV? OH! The same applies to guildleves! Amazing! Eight is not the maximum number of leves you can do after all! You can do as many leves as you want as long as you group up with someone that has leves on him.

I wonder what SE is attempting here? Oh, hmm. Hmmmm.

Seriously what were they thinking when they came up with those concepts. Lets make a game, that hampers the player the more they play it.
Limiting the time it takes to progress? Making us group up to level up efficiently? Wat were dey thinkgn, omfg

Reduce the guildleve resets to a more reasonable time (2hrs like in alpha) or get rid of resets all together and allow players to carry only 8 at a time. - balance this with reduced SP/EXP from mob kills.
"Sorry dear, I'll come to sleep soon. Only 122 more leves 'till I've hit 30k SP gained."

Give us Guildeves that last the full 30 min! Have mobs spawn in waves, each getting progressively harder with small NM thrown in every so often. At the end of the 30 min you're rated and rewarded for how well you've done. (this could be great grp content!)
In the end you've at least partially redeemed yourself.