
I am finding while playing on my pc that the pets are a nusance when trying to target mobs - am I doing something wrong or is this norm for now? I even unchecked NPC's on the target options menuWhat I find thoroughly annoying on the PS3 is during fates, such as Behemoth or Svara. It seems to prioritise other players Egi/Fairies and annoying chocobo companions. I'm not fighting them. I don't want to see them. It's also annoying when my party members disappear when I'm on CNJ/White Mage. I have to try and strike it lucky with medicaas if I can't see them I can't target them on my list.



This has been a problem for me even on my PC with a GTX 580 and getting over 10,000 on maximum on the benchmark.
Many times I can't find the quest NPC because they aren't appearing on my screen, or can't target what I need to in FATES.
I knew it couldn't just be me but I was pretty surprised - I thought this new game engine was supposed to handle amazing amounts of characters on the screen at the same time. I sort of remembering Yoshi touting its benefits in this area.
Not to say these aren't legitimate complaints, but can't you use d-pad up and down to cycle through party members without having to find/click them?
Yeh these are frustrating. I also think that for the ps3 users they shouldn't have other peoples minions or pets displayed on their screen. Then fix the rest of it so party members and enemy are prioritized. Everyone in town has carby out and minions which is quite annoying to most people


Setting up priorities for what phases in first was something I was thinking of, too. I feel like this order would be most logical:
Monsters->party members (your companion/pet->the members of your party->your party members companions/pets)->NPCs->other players->other players companions/pets->minions.
With this order, you can see what's hitting you, and unless there are a few dozen of them on-screen you'll then be able to see your immediate group, then any NPCs (which is very useful when turning in items for a FATE/keeping that NPC alive), the other players and their pets, and lastly the minions which are really just vanity items. Cute, but they're not gonna make the difference between a win and a loss.

I love this game as a PS3 player and don't regret it at all. It's great to sit on the sofa and play an MMO. Having said that the only annoying thing is the same as many of you, not being able to see monsters or party members during FATES, or heavily populated areas. I don't usually have problems in dungeons just some lag. I admit my Internet connection/speed isn't the greatest which is definitely a contribution to these problems.
It is surprising to see PC players having the same issues, but I'm sure square-enix will sort it out.



If I remember it correct, the limit of visible objects (players, NPCs and enemies) on PS3 is around 30 or 40 and on PC around 100.
In 1.0 the limit on PC was also around 30 or 40.

The main issue is being able to target FATE mobs and/or NPCs. You can't do that in the party interface, and cannot if they are not visible.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote


