Now that we've had a taste of the Odin and Behemoth FATEs, I see a definite issue that I'm hoping Square Enix will fix - due to the enormous amount of people swarming to do the FATE, the monster at the heart of the FATE is rarely visible/targetable for any significant length of time.

I'd really like Square Enix to ensure that when we're doing a FATE, the FATE target and our party members get priority over everyone else when it comes to rendering on a player's screen.