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Thread: Raise in Combat

  1. #11
    Player
    AuroCarbuncle's Avatar
    Join Date
    Apr 2012
    Location
    Limsa Lominsa
    Posts
    48
    Character
    Auro Carbuncle
    World
    Excalibur
    Main Class
    Samurai Lv 80
    Not being able to raise in combat threw me off during my first boss as a returning WHM. I failed my party because I didn't read the description of the spell well enough. Someone died and I couldn't figure out why I couldn't raise them in the heat of battle. However, in my defense I had been playing ACN up until then and had assumed that the WHM's raise would be the same.
    (0)

  2. #12
    Player
    Rillifane's Avatar
    Join Date
    Aug 2011
    Posts
    189
    Character
    Rillifane Woren
    World
    Hyperion
    Main Class
    Arcanist Lv 50
    I think they should make the conjurer raise be castable in combat by default like arcanist's version and they should then change the enhanced raise trait to something more worth while such as more HP/MP recovered to the person raised or giving them a very short duration barrier to protect them from damage for a few seconds while they get back up.
    (0)

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