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Thread: Fates

  1. #1
    Player
    MACEenyo's Avatar
    Join Date
    Dec 2011
    Posts
    66
    Character
    Count Nogi
    World
    Hyperion
    Main Class
    Conjurer Lv 50

    Fates

    This whole system that promotes zergs of players solely riding around and doing fates to level up is disgusting.
    (3)

  2. #2
    Player
    VanillaH's Avatar
    Join Date
    Aug 2013
    Posts
    47
    Character
    Vanilla'h Galaxyangel
    World
    Moogle
    Main Class
    Arcanist Lv 50
    i love it!
    (9)

  3. #3
    Player
    Jennestia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by MACEenyo View Post
    This whole system that promotes zergs of players solely riding around and doing fates to level up is disgusting.
    This is the direction of new MMOs.
    (2)

  4. #4
    Player
    Ephany's Avatar
    Join Date
    Aug 2013
    Posts
    193
    Character
    Ephany Crystal
    World
    Moogle
    Main Class
    Arcanist Lv 62
    I don't see anything wrong with it.
    If they wanna use fates to get exp and level up, then they understand the purpose fates were intended for.
    (4)

  5. #5
    Player

    Join Date
    Aug 2013
    Posts
    58
    Dungeons over fates, any time of the day... if we don't had to wait an hour for an dungeon to open...
    (1)

  6. #6
    Player
    AmaiHanakaze's Avatar
    Join Date
    Apr 2012
    Location
    Gridania
    Posts
    60
    Character
    Amai Hanakaze
    World
    Hyperion
    Main Class
    Astrologian Lv 54
    It really ends up being the equivalent of camping in one spot and pulling a rotation of mobs like in XI. Just that times have changed, nothing more. The targeting aspect of the Zerg rush gets difficult but FATE party grinding is efficient so I can't complain much.
    (3)

  7. #7
    Player
    Optimo's Avatar
    Join Date
    Jun 2012
    Posts
    7
    Character
    Optimo Soundwave
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Personally, I'd have to agree with the OP that FATE zerging is not my ideal way to level and I doubt that SE intended the player base to travel like locusts from fate to fate. Fortunately SE has implemented myriad alternatives to character advancement (quests, leves, dungeons, grinding, etc.) You can't argue with efficiency though, and I'll take FATE zerging over the 1.0 system where xp/sp was rewarded based upon battle performance. But I was pretty damn good at heal sniping :-)

    I'd imagine there will be some balancing down the road of xp rewards derived from various activities so that xp reward v. time spent ratio isn't so slanted in favor of one definitive way to level your character. In the meantime though, I'd strongly recommend that everyone get on the fate zerg gravy train while it lasts.
    (0)

  8. #8
    Player
    Join Date
    Mar 2011
    Posts
    4,948
    personally i find zerging the same tiny monster in groups of 6 1000s of times to be more disgusting.
    (7)

  9. #9
    Player
    Odinsworn's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    33
    Character
    Steve Odinsworn
    World
    Ragnarok
    Main Class
    Gladiator Lv 46
    If you don't like fates, don't use them. I actually find them enjoyable and when there is a good group the banter can be pretty amusing.
    (5)
    Last edited by Odinsworn; 08-31-2013 at 01:22 AM.

  10. #10
    Player
    Pooky's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    233
    Character
    Skeksis Poloma
    World
    Leviathan
    Main Class
    Archer Lv 90
    So...don't do it?
    (4)

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